#include <sofa/simulation/tree/Simulation.h>#include <sofa/component/contextobject/Gravity.h>#include <sofa/component/odesolver/CGImplicitSolver.h>#include <sofa/component/odesolver/EulerSolver.h>#include <sofa/component/odesolver/StaticSolver.h>#include <sofa/component/visualmodel/OglModel.h>#include <sofa/gui/SofaGUI.h>#include <sofa/component/typedef/Sofa_typedef.h>

Go to the source code of this file.
Functions | |
| int | main (int, char **argv) |
Definition at line 43 of file Main.cpp.
References sofa::simulation::tree::GNode::addChild(), sofa::component::constraint::FixedConstraint< DataTypes >::addConstraint(), sofa::simulation::tree::GNode::addObject(), sofa::component::forcefield::SpringForceField< DataTypes >::addSpring(), sofa::simulation::tree::getSimulation(), sofa::component::MechanicalObject< DataTypes >::getX(), sofa::simulation::tree::Simulation::init(), sofa::gui::SofaGUI::Init(), sofa::gui::SofaGUI::MainLoop(), sofa::component::MechanicalObject< DataTypes >::resize(), sofa::core::objectmodel::Context::setAnimate(), sofa::core::objectmodel::Context::setGravityInWorld(), sofa::component::mass::UniformMass< DataTypes, MassType >::setMass(), sofa::core::objectmodel::Base::setName(), sofa::core::objectmodel::Context::setShowBehaviorModels(), sofa::core::objectmodel::Context::setShowBoundingCollisionModels(), sofa::core::objectmodel::Context::setShowCollisionModels(), sofa::core::objectmodel::Context::setShowForceFields(), sofa::core::objectmodel::Context::setShowInteractionForceFields(), sofa::core::objectmodel::Context::setShowMappings(), sofa::core::objectmodel::Context::setShowMechanicalMappings(), sofa::core::objectmodel::Context::setShowNormals(), sofa::core::objectmodel::Context::setShowVisualModels(), and sofa::core::objectmodel::Context::setShowWireFrame().
1.5.7.1