#include <CudaCollisionDetection.h>

Data Fields | |
| int | p1 |
| Vec3f | p2 |
| union { | |
| float distance | |
| int i2 | |
| }; | |
| Vec3f | normal |
Each contact point is described by :
p1: P2: distance: i2: normal:
Definition at line 61 of file CudaCollisionDetection.h.
| union { ... } |
Definition at line 66 of file CudaCollisionDetection.h.
Referenced by sofa::component::forcefield::PenalityContactForceField< CudaVec3fTypes >::setContacts().
Definition at line 67 of file CudaCollisionDetection.h.
Definition at line 69 of file CudaCollisionDetection.h.
Referenced by sofa::component::forcefield::PenalityContactForceField< CudaVec3fTypes >::setContacts().
Definition at line 63 of file CudaCollisionDetection.h.
Definition at line 64 of file CudaCollisionDetection.h.
1.5.7.1