#include <ResetVisitor.h>


Public Member Functions | |
| ResetVisitor () | |
| void | processObject (core::objectmodel::BaseObject *obj) |
| virtual Result | processNodeTopDown (simulation::Node *node) |
| Callback method called when decending to a new node. Recursion will stop if this method returns RESULT_PRUNE. | |
| virtual void | processNodeBottomUp (simulation::Node *node) |
| Callback method called after child node have been processed and before going back to the parent node. | |
| virtual bool | isThreadSafe () const |
| Specify whether this action can be parallelized. | |
Definition at line 39 of file ResetVisitor.h.
| sofa::simulation::ResetVisitor::ResetVisitor | ( | ) | [inline] |
Definition at line 42 of file ResetVisitor.h.
| virtual bool sofa::simulation::ResetVisitor::isThreadSafe | ( | ) | const [inline, virtual] |
Specify whether this action can be parallelized.
Reimplemented from sofa::simulation::Visitor.
Definition at line 50 of file ResetVisitor.h.
| void sofa::simulation::ResetVisitor::processNodeBottomUp | ( | simulation::Node * | ) | [virtual] |
Callback method called after child node have been processed and before going back to the parent node.
Reimplemented from sofa::simulation::Visitor.
Definition at line 50 of file ResetVisitor.cpp.
| Visitor::Result sofa::simulation::ResetVisitor::processNodeTopDown | ( | simulation::Node * | ) | [virtual] |
Callback method called when decending to a new node. Recursion will stop if this method returns RESULT_PRUNE.
Reimplemented from sofa::simulation::Visitor.
Definition at line 41 of file ResetVisitor.cpp.
References sofa::simulation::Node::object, processObject(), and sofa::simulation::Visitor::RESULT_CONTINUE.
| void sofa::simulation::ResetVisitor::processObject | ( | core::objectmodel::BaseObject * | obj | ) |
Definition at line 36 of file ResetVisitor.cpp.
References sofa::core::objectmodel::BaseObject::reset().
Referenced by processNodeTopDown().
1.5.7.1