#include <OglVariable.h>


Public Member Functions | |
| OglFloatVector3Variable () | |
| virtual | ~OglFloatVector3Variable () |
| virtual void | init () |
| Initialization method called at graph modification, during bottom-up traversal. | |
| virtual void | initVisual () |
| Initialize the textures, or other graphical resources. | |
Definition at line 236 of file OglVariable.h.
| sofa::component::visualmodel::OglFloatVector3Variable::OglFloatVector3Variable | ( | ) |
Definition at line 326 of file OglVariable.cpp.
| virtual sofa::component::visualmodel::OglFloatVector3Variable::~OglFloatVector3Variable | ( | ) | [inline, virtual] |
Definition at line 240 of file OglVariable.h.
| void sofa::component::visualmodel::OglFloatVector3Variable::init | ( | void | ) | [virtual] |
Initialization method called at graph modification, during bottom-up traversal.
Reimplemented from sofa::component::visualmodel::OglFloatVectorVariable.
Definition at line 354 of file OglVariable.cpp.
References sofa::component::visualmodel::OglFloatVectorVariable::fv.
| void sofa::component::visualmodel::OglFloatVector3Variable::initVisual | ( | ) | [virtual] |
Initialize the textures, or other graphical resources.
Called once before the first frame is drawn, and if the graphical context has been recreated.
Reimplemented from sofa::component::visualmodel::OglFloatVectorVariable.
Definition at line 392 of file OglVariable.cpp.
References sofa::component::visualmodel::OglFloatVectorVariable::fv, sofa::component::visualmodel::OglShader::setFloatVector3(), and sofa::component::visualmodel::OglShaderElement::shader.
1.5.7.1