#include <ReadState.h>


Public Member Functions | |
| ReadStateCreator () | |
| ReadStateCreator (std::string &n, bool i=true, int c=0) | |
| virtual Result | processNodeTopDown (simulation::Node *) |
| void | setSceneName (std::string &n) |
| void | setCounter (int c) |
| void | setCreateInMapping (bool b) |
Protected Member Functions | |
| void | addReadState (sofa::core::componentmodel::behavior::BaseMechanicalState *ms, simulation::Node *gnode) |
Protected Attributes | |
| bool | init |
| std::string | sceneName |
| int | counterReadState |
| bool | createInMapping |
Definition at line 93 of file ReadState.h.
| sofa::component::misc::ReadStateCreator::ReadStateCreator | ( | ) | [inline] |
Definition at line 96 of file ReadState.h.
| void sofa::component::misc::ReadStateCreator::addReadState | ( | sofa::core::componentmodel::behavior::BaseMechanicalState * | ms, | |
| simulation::Node * | gnode | |||
| ) | [protected] |
Definition at line 56 of file ReadState.cpp.
References sofa::simulation::Node::addObject(), counterReadState, createInMapping, sofa::component::misc::ReadState::f_filename, sofa::core::objectmodel::BaseObject::f_listening, sofa::core::objectmodel::BaseContext::get(), sofa::simulation::Node::getContext(), sofa::core::objectmodel::Base::getName(), sofa::component::misc::ReadState::init(), init, sceneName, and sofa::core::objectmodel::Data< T >::setValue().
| simulation::Visitor::Result sofa::component::misc::ReadStateCreator::processNodeTopDown | ( | simulation::Node * | gnode | ) | [virtual] |
| void sofa::component::misc::ReadStateCreator::setCounter | ( | int | c | ) | [inline] |
| void sofa::component::misc::ReadStateCreator::setCreateInMapping | ( | bool | b | ) | [inline] |
| void sofa::component::misc::ReadStateCreator::setSceneName | ( | std::string & | n | ) | [inline] |
Definition at line 107 of file ReadState.h.
Referenced by addReadState(), ReadStateCreator(), and setCounter().
bool sofa::component::misc::ReadStateCreator::init [protected] |
std::string sofa::component::misc::ReadStateCreator::sceneName [protected] |
Definition at line 106 of file ReadState.h.
Referenced by addReadState(), ReadStateCreator(), and setSceneName().
1.5.7.1