00001 /****************************************************************************** 00002 * SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3 * 00003 * (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS * 00004 * * 00005 * This library is free software; you can redistribute it and/or modify it * 00006 * under the terms of the GNU Lesser General Public License as published by * 00007 * the Free Software Foundation; either version 2.1 of the License, or (at * 00008 * your option) any later version. * 00009 * * 00010 * This library is distributed in the hope that it will be useful, but WITHOUT * 00011 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * 00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * 00013 * for more details. * 00014 * * 00015 * You should have received a copy of the GNU Lesser General Public License * 00016 * along with this library; if not, write to the Free Software Foundation, * 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * 00018 ******************************************************************************* 00019 * SOFA :: Framework * 00020 * * 00021 * Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,* 00022 * H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, * 00023 * M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy * 00024 * * 00025 * Contact information: contact@sofa-framework.org * 00026 ******************************************************************************/ 00027 #include <sofa/helper/gl/Texture.h> 00028 #include <assert.h> 00029 00030 namespace sofa 00031 { 00032 00033 namespace helper 00034 { 00035 00036 namespace gl 00037 { 00038 00039 void Texture::init(void) 00040 { 00041 glGenTextures(1, &id); // Create The Texture 00042 // std::cout << "Create "<<image->getWidth()<<"x"<<image->getHeight()<<" Texture "<<id<<std::endl; 00043 // Typical Texture Generation Using Data From The Bitmap 00044 glBindTexture(GL_TEXTURE_2D, id); 00045 switch(image->getNbBits()) 00046 { 00047 case 32: 00048 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image->getWidth(), image->getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, image->getData()); 00049 break; 00050 case 24: 00051 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image->getWidth(), image->getHeight(), 0, GL_RGB, GL_UNSIGNED_BYTE, image->getData()); 00052 break; 00053 case 8: 00054 glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, image->getWidth(), image->getHeight(), 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, image->getData()); 00055 break; 00056 } 00057 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 00058 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 00059 // std::cout << "Texture "<<id<<" Created"<<std::endl; 00060 } 00061 00062 void Texture::bind(void) 00063 { 00064 glBindTexture(GL_TEXTURE_2D, id); 00065 } 00066 00067 void Texture::unbind(void) 00068 { 00069 glBindTexture(GL_TEXTURE_2D, 0); 00070 } 00071 00072 io::Image* Texture::getImage(void) 00073 { 00074 return image; 00075 } 00076 Texture::~Texture(void) 00077 { 00078 glDeleteTextures(1, &id); 00079 delete image; 00080 } 00081 00082 } // namespace gl 00083 00084 } // namespace helper 00085 00086 } // namespace sofa 00087
1.5.7.1