00001 /****************************************************************************** 00002 * SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3 * 00003 * (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS * 00004 * * 00005 * This library is free software; you can redistribute it and/or modify it * 00006 * under the terms of the GNU Lesser General Public License as published by * 00007 * the Free Software Foundation; either version 2.1 of the License, or (at * 00008 * your option) any later version. * 00009 * * 00010 * This library is distributed in the hope that it will be useful, but WITHOUT * 00011 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * 00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * 00013 * for more details. * 00014 * * 00015 * You should have received a copy of the GNU Lesser General Public License * 00016 * along with this library; if not, write to the Free Software Foundation, * 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * 00018 ******************************************************************************* 00019 * SOFA :: Modules * 00020 * * 00021 * Authors: The SOFA Team and external contributors (see Authors.txt) * 00022 * * 00023 * Contact information: contact@sofa-framework.org * 00024 ******************************************************************************/ 00025 #include <sofa/simulation/common/ResetVisitor.h> 00026 #include <sofa/helper/Factory.h> 00027 #include <sofa/simulation/common/Node.h> 00028 00029 namespace sofa 00030 { 00031 00032 namespace simulation 00033 { 00034 00035 00036 void ResetVisitor::processObject(core::objectmodel::BaseObject* obj) 00037 { 00038 obj->reset(); 00039 } 00040 00041 Visitor::Result ResetVisitor::processNodeTopDown(simulation::Node* node) 00042 { 00043 for (simulation::Node::ObjectIterator it = node->object.begin(); it != node->object.end(); ++it) 00044 { 00045 this->processObject(*it); 00046 } 00047 return RESULT_CONTINUE; 00048 } 00049 00050 void ResetVisitor::processNodeBottomUp(simulation::Node* /*node*/) 00051 { 00052 } 00053 00054 void StoreResetStateVisitor::processObject(core::objectmodel::BaseObject* obj) 00055 { 00056 obj->storeResetState(); 00057 } 00058 00059 Visitor::Result StoreResetStateVisitor::processNodeTopDown(simulation::Node* node) 00060 { 00061 for (simulation::Node::ObjectIterator it = node->object.begin(); it != node->object.end(); ++it) 00062 { 00063 this->processObject(*it); 00064 } 00065 return RESULT_CONTINUE; 00066 } 00067 00068 void StoreResetStateVisitor::processNodeBottomUp(simulation::Node* /*node*/) 00069 { 00070 } 00071 00072 } // namespace simulation 00073 00074 } // namespace sofa 00075
1.5.7.1