QuadSetGeometryAlgorithms.h

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00001 /******************************************************************************
00002 *       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3      *
00003 *                (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS                    *
00004 *                                                                             *
00005 * This library is free software; you can redistribute it and/or modify it     *
00006 * under the terms of the GNU Lesser General Public License as published by    *
00007 * the Free Software Foundation; either version 2.1 of the License, or (at     *
00008 * your option) any later version.                                             *
00009 *                                                                             *
00010 * This library is distributed in the hope that it will be useful, but WITHOUT *
00011 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
00013 * for more details.                                                           *
00014 *                                                                             *
00015 * You should have received a copy of the GNU Lesser General Public License    *
00016 * along with this library; if not, write to the Free Software Foundation,     *
00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
00018 *******************************************************************************
00019 *                               SOFA :: Modules                               *
00020 *                                                                             *
00021 * Authors: The SOFA Team and external contributors (see Authors.txt)          *
00022 *                                                                             *
00023 * Contact information: contact@sofa-framework.org                             *
00024 ******************************************************************************/
00025 #ifndef SOFA_COMPONENT_TOPOLOGY_QUADSETGEOMETRYALGORITHMS_H
00026 #define SOFA_COMPONENT_TOPOLOGY_QUADSETGEOMETRYALGORITHMS_H
00027 
00028 #include <sofa/component/topology/EdgeSetGeometryAlgorithms.h>
00029 
00030 namespace sofa
00031 {
00032 namespace component
00033 {
00034 namespace topology
00035 {
00036     using core::componentmodel::topology::BaseMeshTopology;
00037     typedef BaseMeshTopology::QuadID QuadID;
00038     typedef BaseMeshTopology::Quad Quad;
00039     typedef BaseMeshTopology::SeqQuads SeqQuads;
00040     typedef BaseMeshTopology::VertexQuads VertexQuads;
00041     typedef BaseMeshTopology::EdgeQuads EdgeQuads;
00042     typedef BaseMeshTopology::QuadEdges QuadEdges;
00043     
00047     template < class DataTypes >
00048     class QuadSetGeometryAlgorithms : public EdgeSetGeometryAlgorithms<DataTypes>  
00049     {
00050     public:
00051         typedef typename DataTypes::VecCoord VecCoord;
00052         typedef typename DataTypes::Real Real;
00053         typedef typename DataTypes::Coord Coord;
00054         
00055         QuadSetGeometryAlgorithms()
00056           : EdgeSetGeometryAlgorithms<DataTypes>()
00057           { }
00058 
00059         virtual ~QuadSetGeometryAlgorithms() {}
00060 
00064         Real computeQuadArea(const unsigned int i) const;
00065 
00069         void computeQuadArea( BasicArrayInterface<Real> &ai) const;
00070 
00074         Real computeRestQuadArea(const unsigned int i) const;
00075 
00079         defaulttype::Vec<3,double> computeQuadNormal(const unsigned int ind_q);
00080 
00085         bool is_quad_in_plane(const unsigned int ind_q, const unsigned int ind_p, 
00086                             const defaulttype::Vec<3,Real>& plane_vect);
00087 
00090         void writeMSHfile(const char *filename);
00091     };
00092 
00093     template< class Real>
00094     bool is_point_in_quad(const defaulttype::Vec<3,Real>& p, const defaulttype::Vec<3,Real>& a, 
00095                         const defaulttype::Vec<3,Real>& b, const defaulttype::Vec<3,Real>& c, 
00096                         const defaulttype::Vec<3,Real>& d);
00097 
00098     void snapping_test_quad(double epsilon, double alpha0, double alpha1, double alpha2, double alpha3, 
00099                             bool& is_snap_0, bool& is_snap_1, bool& is_snap_2, bool& is_snap_3);
00100 
00101     template< class Real>
00102     inline Real areaProduct(const defaulttype::Vec<3,Real>& a, const defaulttype::Vec<3,Real>& b);
00103 
00104     template< class Real>
00105     inline Real areaProduct(const defaulttype::Vec<2,Real>& a, const defaulttype::Vec<2,Real>& b );
00106 
00107     template< class Real>
00108     inline Real areaProduct(const defaulttype::Vec<1,Real>& , const defaulttype::Vec<1,Real>&  );
00109     
00110 } // namespace topology
00111 
00112 } // namespace component
00113 
00114 } // namespace sofa
00115 
00116 #endif

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