PointSetGeometryAlgorithms.inl

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00001 /******************************************************************************
00002 *       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3      *
00003 *                (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS                    *
00004 *                                                                             *
00005 * This library is free software; you can redistribute it and/or modify it     *
00006 * under the terms of the GNU Lesser General Public License as published by    *
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00008 * your option) any later version.                                             *
00009 *                                                                             *
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00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
00013 * for more details.                                                           *
00014 *                                                                             *
00015 * You should have received a copy of the GNU Lesser General Public License    *
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00018 *******************************************************************************
00019 *                               SOFA :: Modules                               *
00020 *                                                                             *
00021 * Authors: The SOFA Team and external contributors (see Authors.txt)          *
00022 *                                                                             *
00023 * Contact information: contact@sofa-framework.org                             *
00024 ******************************************************************************/
00025 #ifndef SOFA_COMPONENT_TOPOLOGY_POINTSETGEOMETRYALGORITHMS_INL
00026 #define SOFA_COMPONENT_TOPOLOGY_POINTSETGEOMETRYALGORITHMS_INL
00027 
00028 #include <sofa/component/topology/PointSetGeometryAlgorithms.h>
00029 #include <sofa/core/componentmodel/behavior/MechanicalState.h>
00030 #include <sofa/defaulttype/VecTypes.h> 
00031 #include <sofa/defaulttype/DataTypeInfo.h>
00032 
00033 namespace sofa
00034 {
00035 
00036 namespace component
00037 {
00038 
00039 namespace topology
00040 {
00041     using namespace sofa::defaulttype;
00042 
00043     template <class DataTypes>
00044     void PointSetGeometryAlgorithms< DataTypes >::init()
00045     {
00046         object = this->getContext()->core::objectmodel::BaseContext::get< core::componentmodel::behavior::MechanicalState< DataTypes > >();
00047         core::componentmodel::topology::GeometryAlgorithms::init();     
00048         this->m_topology = this->getContext()->getMeshTopology();
00049     }
00050 
00051     template <class DataTypes>
00052     typename DataTypes::Coord PointSetGeometryAlgorithms<DataTypes>::getPointSetCenter() const
00053     {
00054         typename DataTypes::Coord center;
00055         // get restPosition
00056         typename DataTypes::VecCoord& p = *(object->getX0());
00057 
00058         const int numVertices = this->m_topology->getNbPoints();
00059         for(int i=0; i<numVertices; ++i) 
00060         {     
00061             center += p[i];
00062         }
00063 
00064         center /= numVertices;
00065         return center;
00066     }
00067 
00068     template<class DataTypes>
00069     void  PointSetGeometryAlgorithms<DataTypes>::getEnclosingSphere(typename DataTypes::Coord &center,
00070         typename DataTypes::Real &radius) const
00071     {
00072         // get restPosition
00073         typename DataTypes::VecCoord& p = *(object->getX0());
00074 
00075         const unsigned int numVertices = this->m_topology->getNbPoints();
00076         for(unsigned int i=0; i<numVertices; ++i) 
00077         {     
00078             center += p[i];
00079         }
00080         center /= numVertices;
00081         radius = (Real) 0;
00082 
00083         for(unsigned int i=0; i<numVertices; ++i) 
00084         {     
00085             const Coord dp = center-p[i];
00086             const Real val = dot(dp,dp);
00087             if(val > radius)
00088                 radius = val;
00089         }
00090         radius = (Real)sqrt((double) radius);
00091     }
00092 
00093     template<class DataTypes>
00094     void  PointSetGeometryAlgorithms<DataTypes>::getAABB(typename DataTypes::Real bb[6] ) const
00095     {
00096         // get restPosition
00097         typename DataTypes::VecCoord& p = *(object->getX0());
00098 
00099         bb[0] = (Real) p[0][0];
00100         bb[1] = (Real) p[0][1];
00101         bb[2] = (Real) p[0][2];
00102         bb[3] = (Real) p[0][0];
00103         bb[4] = (Real) p[0][1];
00104         bb[5] = (Real) p[0][2];
00105 
00106         for(unsigned int i=1; i<p.size(); ++i) 
00107         {     
00108             // min
00109             if(bb[0] > (Real) p[i][0]) bb[0] = (Real) p[i][0];  // x
00110             if(bb[1] > (Real) p[i][1]) bb[1] = (Real) p[i][1];  // y
00111             if(bb[2] > (Real) p[i][2]) bb[2] = (Real) p[i][2];  // z
00112 
00113             // max
00114             if(bb[3] < (Real) p[i][0]) bb[3] = (Real) p[i][0];  // x
00115             if(bb[4] < (Real) p[i][1]) bb[4] = (Real) p[i][1];  // y
00116             if(bb[5] < (Real) p[i][2]) bb[5] = (Real) p[i][2];  // z
00117         }
00118     }
00119 
00120 } // namespace topology
00121 
00122 } // namespace component
00123 
00124 } // namespace sofa
00125 
00126 #endif

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