PMLBody.h

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00001 /******************************************************************************
00002 *       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3      *
00003 *                (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS                    *
00004 *                                                                             *
00005 * This library is free software; you can redistribute it and/or modify it     *
00006 * under the terms of the GNU Lesser General Public License as published by    *
00007 * the Free Software Foundation; either version 2.1 of the License, or (at     *
00008 * your option) any later version.                                             *
00009 *                                                                             *
00010 * This library is distributed in the hope that it will be useful, but WITHOUT *
00011 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
00013 * for more details.                                                           *
00014 *                                                                             *
00015 * You should have received a copy of the GNU Lesser General Public License    *
00016 * along with this library; if not, write to the Free Software Foundation,     *
00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
00018 *******************************************************************************
00019 *                               SOFA :: Modules                               *
00020 *                                                                             *
00021 * Authors: The SOFA Team and external contributors (see Authors.txt)          *
00022 *                                                                             *
00023 * Contact information: contact@sofa-framework.org                             *
00024 ******************************************************************************/
00025 
00026 /***************************************************************************
00027  *                                                                         *
00028  *   This program is free software; you can redistribute it and/or modify  *
00029  *   it under the terms of the GNU General Public License as published by  *
00030  *   the Free Software Foundation; either version 2 of the License, or     *
00031  *   (at your option) any later version.                                   *
00032  *                                                                         *
00033  ***************************************************************************/
00034 
00035 //-------------------------------------------------------------------------
00036 //                      --   Description   --
00037 //  PMLBody is an abstract class representing an object and its structure,
00038 //  imported from a PML file, to create the sofa scene graph.
00039 //  it is inherited by PMLRigidBody and PML(ForcefieldName) classes. 
00040 //-------------------------------------------------------------------------
00041 
00042 #ifndef PMLBODY_H
00043 #define PMLBODY_H
00044 
00045 #include <StructuralComponent.h>
00046 
00047 #include "sofa/core/componentmodel/behavior/BaseMechanicalState.h"
00048 #include "sofa/core/BaseMapping.h"
00049 #include "sofa/core/componentmodel/topology/Topology.h"
00050 #include "sofa/core/componentmodel/behavior/BaseMass.h"
00051 #include "sofa/core/componentmodel/behavior/ForceField.h"
00052 #include "sofa/component/visualmodel/OglModel.h"
00053 #include "sofa/core/CollisionModel.h"
00054 #include <sofa/core/componentmodel/behavior/OdeSolver.h>
00055 
00056 #include "sofa/defaulttype/Vec3Types.h"
00057 #include <sofa/simulation/tree/GNode.h>
00058 
00059 //#include "sofa/component/StiffSpringForceField.h"
00060 
00061 #include <map>
00062 
00063 
00064 namespace sofa
00065 {
00066 
00067 namespace filemanager
00068 {
00069 
00070 namespace pml
00071 {
00072 using namespace sofa::core;
00073 using namespace sofa::core::componentmodel::behavior;
00074 using namespace sofa::core::componentmodel::topology;
00075 using namespace sofa::component::visualmodel;
00076 using namespace sofa::component;
00077 using namespace sofa::defaulttype;
00078 using namespace sofa::simulation::tree;
00079 using namespace std;
00080 
00081 
00082 class PMLBody
00083 {
00084 public :
00085 
00086     PMLBody();
00087 
00088     virtual ~PMLBody();
00089 
00090     string getName() {return name;}
00091 
00092     virtual string isTypeOf() =0;
00093 
00095     BaseMechanicalState* getMechanicalState() { return mmodel; }
00096     BaseMass* getMass() { return mass; }
00097     Topology* getTopology() { return topology; }
00098     ForceField<Vec3Types>* getForcefield() { return forcefield; }
00099 
00100     bool hasCollisions() { return collisionsON; }
00101     virtual GNode* getPointsNode()=0;
00102 
00104     virtual bool FusionBody(PMLBody*)=0;
00105 
00106     virtual Vector3 getDOF(unsigned int index)=0;
00107 
00108     //link between atoms indexes (physical model) and DOFs indexes (sofa)
00109     map<unsigned int, unsigned int> AtomsToDOFsIndexes;
00110 
00112     GNode * parentNode;
00113 
00114 protected :
00115 
00117     virtual void createMechanicalState(StructuralComponent* body) =0;
00118     virtual void createTopology(StructuralComponent* body) =0;
00119     virtual void createMass(StructuralComponent* body) =0;
00120     virtual void createVisualModel(StructuralComponent* body) =0;
00121     virtual void createForceField() =0;
00122     virtual void createCollisionModel() =0;
00123     void createSolver();
00124 
00125     //name of the object
00126     string name;
00127 
00129     bool collisionsON;
00130 
00132     BaseMechanicalState * mmodel;
00133     BaseMass * mass;
00134     Topology * topology;
00135     ForceField<Vec3Types> * forcefield;
00136     OdeSolver * solver;
00137 
00138     std::string solverName;
00139 };
00140 
00141 }
00142 }
00143 }
00144 
00145 #endif //PMLBODY_H

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