#include <sofa/core/VisualModel.h>#include <sofa/core/objectmodel/BaseObject.h>#include <sofa/defaulttype/Vec3Types.h>#include <sofa/helper/gl/template.h>#include <sofa/helper/gl/GLSLShader.h>#include <sofa/helper/gl/Texture.h>#include <sofa/component/visualmodel/OglShader.h>


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Data Structures | |
| class | sofa::component::visualmodel::OglTexture |
| Defines an uniform sampler (texture) for a OglShader. More... | |
| class | sofa::component::visualmodel::OglTexture2D |
Namespaces | |
| namespace | sofa |
| Main SOFA namespace. | |
| namespace | sofa::component |
| Implementation of components. | |
| namespace | sofa::component::visualmodel |
1.5.7.1