#include <sofa/simulation/common/Node.h>#include <sofa/simulation/tree/MutationListener.h>#include <sofa/simulation/tree/xml/NodeElement.h>#include <stdlib.h>#include <vector>#include <string>#include <iostream>

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Data Structures | |
| class | sofa::simulation::tree::GNode |
| Define the structure of the scene. More... | |
Namespaces | |
| namespace | sofa |
| Main SOFA namespace. | |
| namespace | sofa::simulation |
| Simulation data structure and scheduling (scene-graph, multithread support). | |
| namespace | sofa::simulation::tree |
| Default (and currently only) implementation of the simulation data structure using a tree. | |
1.5.7.1