#include <sofa/component/collision/DistanceGridCollisionModel.h>#include <sofa/core/ObjectFactory.h>#include <sofa/component/collision/CubeModel.h>#include <fstream>#include <sofa/helper/system/gl.h>#include <sofa/helper/gl/template.h>#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>#include <flowvr/render/mesh.h>

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Namespaces | |
| namespace | sofa |
| Main SOFA namespace. | |
| namespace | sofa::component |
| Implementation of components. | |
| namespace | sofa::component::collision |
Functions | |
| template<int U, int V> | |
| bool | sofa::component::collision::pointInTriangle (const DistanceGrid::Coord &p, const DistanceGrid::Coord &p0, const DistanceGrid::Coord &p1, const DistanceGrid::Coord &p2) |
Variables | |
| int | sofa::component::collision::RigidDistanceGridCollisionModelClass |
| int | sofa::component::collision::FFDDistanceGridCollisionModelClass |
1.5.7.1