00001 /****************************************************************************** 00002 * SOFA, Simulation Open-Framework Architecture, version 1.0 beta 3 * 00003 * (c) 2006-2008 MGH, INRIA, USTL, UJF, CNRS * 00004 * * 00005 * This library is free software; you can redistribute it and/or modify it * 00006 * under the terms of the GNU Lesser General Public License as published by * 00007 * the Free Software Foundation; either version 2.1 of the License, or (at * 00008 * your option) any later version. * 00009 * * 00010 * This library is distributed in the hope that it will be useful, but WITHOUT * 00011 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * 00012 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * 00013 * for more details. * 00014 * * 00015 * You should have received a copy of the GNU Lesser General Public License * 00016 * along with this library; if not, write to the Free Software Foundation, * 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * 00018 ******************************************************************************* 00019 * SOFA :: Modules * 00020 * * 00021 * Authors: The SOFA Team and external contributors (see Authors.txt) * 00022 * * 00023 * Contact information: contact@sofa-framework.org * 00024 ******************************************************************************/ 00025 #ifndef SOFA_SIMULATION_ANIMATEACTION_H 00026 #define SOFA_SIMULATION_ANIMATEACTION_H 00027 00028 #include <sofa/simulation/common/Visitor.h> 00029 #include <sofa/core/BehaviorModel.h> 00030 #include <sofa/core/componentmodel/behavior/InteractionForceField.h> 00031 #include <sofa/core/componentmodel/behavior/OdeSolver.h> 00032 #include <sofa/core/componentmodel/behavior/MasterSolver.h> 00033 #include <sofa/core/componentmodel/collision/Pipeline.h> 00034 00035 namespace sofa 00036 { 00037 00038 namespace simulation 00039 { 00040 00041 class AnimateVisitor : public Visitor 00042 { 00043 protected: 00044 double dt; 00045 public: 00046 AnimateVisitor(double dt=0.0) : dt(dt) {} 00047 00048 void setDt(double v) { dt = v; } 00049 double getDt() const { return dt; } 00050 00051 virtual void processCollisionPipeline(simulation::Node* node, core::componentmodel::collision::Pipeline* obj); 00052 virtual void processBehaviorModel(simulation::Node* node, core::BehaviorModel* obj); 00053 virtual void fwdInteractionForceField(simulation::Node* node, core::componentmodel::behavior::InteractionForceField* obj); 00054 virtual void processMasterSolver(simulation::Node* node, core::componentmodel::behavior::MasterSolver* obj); 00055 virtual void processOdeSolver(simulation::Node* node, core::componentmodel::behavior::OdeSolver* obj); 00056 00057 virtual Result processNodeTopDown(simulation::Node* node); 00058 //virtual void processNodeBottomUp(simulation::Node* node); 00059 00061 virtual bool isThreadSafe() const { return true; } 00062 00065 virtual const char* getCategoryName() const { return "animate"; } 00066 }; 00067 00068 } // namespace simulation 00069 00070 } // namespace sofa 00071 00072 #endif
1.5.7.1