Public Member Functions |
| | vtkTransform (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkTransform () |
| | *Undocumented Block
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| override int | CircuitCheck (vtkAbstractTransform transform) |
| | Check for self-reference. Will return true if concatenating with the specified transform, setting it to be our inverse, or setting it to be our input will create a circular reference. CircuitCheck is automatically called by SetInput(), SetInverse(), and Concatenate(vtkXTransform *). Avoid using this function, it is experimental.
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| void | Concatenate (vtkMatrix4x4 matrix) |
| | Concatenates the matrix with the current transformation according to PreMultiply or PostMultiply semantics.
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| void | Concatenate (IntPtr elements) |
| | Concatenates the matrix with the current transformation according to PreMultiply or PostMultiply semantics.
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| void | Concatenate (vtkLinearTransform transform) |
| | Concatenate the specified transform with the current transformation according to PreMultiply or PostMultiply semantics. The concatenation is pipelined, meaning that if any of the transformations are changed, even after Concatenate() is called, those changes will be reflected when you call TransformPoint().
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| vtkLinearTransform | GetConcatenatedTransform (int i) |
| | Description Get one of the concatenated transformations as a vtkAbstractTransform. These transformations are applied, in series, every time the transformation of a coordinate occurs. This method is provided to make it possible to decompose a transformation into its constituents, for example to save a transformation to a file.
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| vtkLinearTransform | GetInput () |
| | Set the input for this transformation. This will be used as the base transformation if it is set. This method allows you to build a transform pipeline: if the input is modified, then this transformation will automatically update accordingly. Note that the InverseFlag, controlled via Inverse(), determines whether this transformation will use the Input or the inverse of the Input.
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| void | GetInverse (vtkMatrix4x4 inverse) |
| | Return a matrix which is the inverse of the current transformation matrix.
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| new vtkAbstractTransform | GetInverse () |
| | Return an inverse transform which will always update itself to match this transform.
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| int | GetInverseFlag () |
| | Get the inverse flag of the transformation. This controls whether it is the Input or the inverse of the Input that is used as the base transformation. The InverseFlag is flipped every time Inverse() is called. The InverseFlag is off when a transform is first created.
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| override uint | GetMTime () |
| | Override GetMTime to account for input and concatenation.
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| int | GetNumberOfConcatenatedTransforms () |
| | Get the total number of transformations that are linked into this one via Concatenate() operations or via SetInput().
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| void | GetOrientation (IntPtr orient) |
| | Get the x, y, z orientation angles from the transformation matrix as an array of three floating point values.
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| double[] | GetOrientation () |
| | Get the x, y, z orientation angles from the transformation matrix as an array of three floating point values.
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| void | GetOrientationWXYZ (IntPtr wxyz) |
| | Return the wxyz angle+axis representing the current orientation. The angle is in degrees and the axis is a unit vector.
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| double[] | GetOrientationWXYZ () |
| | Return the wxyz angle+axis representing the current orientation. The angle is in degrees and the axis is a unit vector.
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| void | GetPosition (IntPtr pos) |
| | Return the position from the current transformation matrix as an array of three floating point numbers. This is simply returning the translation component of the 4x4 matrix.
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| double[] | GetPosition () |
| | Return the position from the current transformation matrix as an array of three floating point numbers. This is simply returning the translation component of the 4x4 matrix.
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| void | GetScale (IntPtr scale) |
| | Return the scale factors of the current transformation matrix as an array of three float numbers. These scale factors are not necessarily about the x, y, and z axes unless unless the scale transformation was applied before any rotations.
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| double[] | GetScale () |
| | Return the scale factors of the current transformation matrix as an array of three float numbers. These scale factors are not necessarily about the x, y, and z axes unless unless the scale transformation was applied before any rotations.
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| void | GetTranspose (vtkMatrix4x4 transpose) |
| | Return a matrix which is the transpose of the current transformation matrix. This is equivalent to the inverse if and only if the transformation is a pure rotation with no translation or scale.
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| void | Identity () |
| | Set the transformation to the identity transformation. If the transform has an Input, then the transformation will be reset so that it is the same as the Input.
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| override void | Inverse () |
| | Invert the transformation. This will also set a flag so that the transformation will use the inverse of its Input, if an Input has been set.
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| override int | IsA (string type) |
| | *Undocumented Block
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| override vtkAbstractTransform | MakeTransform () |
| | Make a new transform of the same type.
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| void | MultiplyPoint (IntPtr arg0, IntPtr arg1) |
| | Use this method only if you wish to compute the transformation in homogeneous (x,y,z,w) coordinates, otherwise use TransformPoint(). This method calls this->GetMatrix()->MultiplyPoint().
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| new vtkTransform | NewInstance () |
| | *Undocumented Block
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| void | Pop () |
| | Deletes the transformation on the top of the stack and sets the top to the next transformation on the stack.
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| void | PostMultiply () |
| | Sets the internal state of the transform to PostMultiply. All subsequent operations will occur after those already represented in the current transformation. In homogeneous matrix notation, M = A*M where M is the current transformation matrix and A is the applied matrix. The default is PreMultiply.
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| void | PreMultiply () |
| | Sets the internal state of the transform to PreMultiply. All subsequent operations will occur before those already represented in the current transformation. In homogeneous matrix notation, M = M*A where M is the current transformation matrix and A is the applied matrix. The default is PreMultiply.
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| void | Push () |
| | Pushes the current transformation onto the transformation stack.
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| void | RotateWXYZ (double angle, double x, double y, double z) |
| | Create a rotation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is in degrees, and (x,y,z) specifies the axis that the rotation will be performed around.
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| void | RotateWXYZ (double angle, IntPtr axis) |
| | Create a rotation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is in degrees, and (x,y,z) specifies the axis that the rotation will be performed around.
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| void | RotateX (double angle) |
| | Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
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| void | RotateY (double angle) |
| | Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
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| void | RotateZ (double angle) |
| | Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
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| void | Scale (double x, double y, double z) |
| | Create a scale matrix (i.e. set the diagonal elements to x, y, z) and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
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| void | Scale (IntPtr s) |
| | Create a scale matrix (i.e. set the diagonal elements to x, y, z) and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
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| void | SetInput (vtkLinearTransform input) |
| | Set the input for this transformation. This will be used as the base transformation if it is set. This method allows you to build a transform pipeline: if the input is modified, then this transformation will automatically update accordingly. Note that the InverseFlag, controlled via Inverse(), determines whether this transformation will use the Input or the inverse of the Input.
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| void | SetMatrix (vtkMatrix4x4 matrix) |
| | Set the current matrix directly. This actually calls Identity(), followed by Concatenate(matrix).
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| void | SetMatrix (IntPtr elements) |
| | Set the current matrix directly. This actually calls Identity(), followed by Concatenate(matrix).
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| void | Translate (double x, double y, double z) |
| | Create a translation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
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| void | Translate (IntPtr x) |
| | Create a translation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
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| | vtkLinearTransform (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkLinearTransform | GetLinearInverse () |
| | Just like GetInverse, but it includes a typecast to vtkLinearTransform.
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| virtual void | InternalTransformNormal (IntPtr arg0, IntPtr arg1) |
| | This will calculate the transformation without calling Update. Meant for use only within other VTK classes.
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| override void | InternalTransformPoint (IntPtr arg0, IntPtr arg1) |
| | This will calculate the transformation without calling Update. Meant for use only within other VTK classes.
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| virtual void | InternalTransformVector (IntPtr arg0, IntPtr arg1) |
| | This will calculate the transformation without calling Update. Meant for use only within other VTK classes.
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| double[] | TransformDoubleNormal (double x, double y, double z) |
| | Apply the transformation to a double-precision (x,y,z) normal. Use this if you are programming in python, tcl or Java.
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| double[] | TransformDoubleNormal (IntPtr normal) |
| | Apply the transformation to a double-precision (x,y,z) normal. Use this if you are programming in python, tcl or Java.
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| double[] | TransformDoubleVector (double x, double y, double z) |
| | Apply the transformation to a double-precision (x,y,z) vector. Use this if you are programming in python, tcl or Java.
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| double[] | TransformDoubleVector (IntPtr vec) |
| | Apply the transformation to a double-precision (x,y,z) vector. Use this if you are programming in python, tcl or Java.
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| float[] | TransformFloatNormal (float x, float y, float z) |
| | Apply the transformation to an (x,y,z) normal. Use this if you are programming in python, tcl or Java.
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| float[] | TransformFloatNormal (IntPtr normal) |
| | Apply the transformation to an (x,y,z) normal. Use this if you are programming in python, tcl or Java.
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| float[] | TransformFloatVector (float x, float y, float z) |
| | Apply the transformation to an (x,y,z) vector. Use this if you are programming in python, tcl or Java.
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| float[] | TransformFloatVector (IntPtr vec) |
| | Apply the transformation to an (x,y,z) vector. Use this if you are programming in python, tcl or Java.
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| void | TransformNormal (IntPtr arg0, IntPtr arg1) |
| | Apply the transformation to a normal. You can use the same array to store both the input and output.
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| double[] | TransformNormal (double x, double y, double z) |
| | Synonymous with TransformDoubleNormal(x,y,z). Use this if you are programming in python, tcl or Java.
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| double[] | TransformNormal (IntPtr normal) |
| | Synonymous with TransformDoubleNormal(x,y,z). Use this if you are programming in python, tcl or Java.
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| virtual void | TransformNormals (vtkDataArray inNms, vtkDataArray outNms) |
| | Apply the transformation to a series of normals, and append the results to outNms.
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| override void | TransformPoints (vtkPoints inPts, vtkPoints outPts) |
| | Apply the transformation to a series of points, and append the results to outPts.
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| override void | TransformPointsNormalsVectors (vtkPoints inPts, vtkPoints outPts, vtkDataArray inNms, vtkDataArray outNms, vtkDataArray inVrs, vtkDataArray outVrs) |
| | Apply the transformation to a combination of points, normals and vectors.
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| double[] | TransformVector (double x, double y, double z) |
| | Synonymous with TransformDoubleVector(x,y,z). Use this if you are programming in python, tcl or Java.
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| double[] | TransformVector (IntPtr normal) |
| | Synonymous with TransformDoubleVector(x,y,z). Use this if you are programming in python, tcl or Java.
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| void | TransformVector (IntPtr arg0, IntPtr arg1) |
| | Apply the transformation to a vector. You can use the same array to store both the input and output.
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| virtual void | TransformVectors (vtkDataArray inVrs, vtkDataArray outVrs) |
| | Apply the transformation to a series of vectors, and append the results to outVrs.
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| | vtkHomogeneousTransform (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkHomogeneousTransform | GetHomogeneousInverse () |
| | Just like GetInverse(), but includes typecast to vtkHomogeneousTransform.
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| void | GetMatrix (vtkMatrix4x4 m) |
| | Get a copy of the internal transformation matrix. The transform is Updated first, to guarantee that the matrix is valid.
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| vtkMatrix4x4 | GetMatrix () |
| | Get a pointer to an internal vtkMatrix4x4 that represents the transformation. An Update() is called on the transform to ensure that the matrix is up-to-date when you get it. You should not store the matrix pointer anywhere because it might become stale.
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| | vtkAbstractTransform (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| void | DeepCopy (vtkAbstractTransform arg0) |
| | Copy this transform from another of the same type.
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| void | SetInverse (vtkAbstractTransform transform) |
| | Set a transformation that this transform will be the inverse of. This transform will automatically update to agree with the inverse transform that you set.
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| double[] | TransformDoubleNormalAtPoint (IntPtr point, IntPtr normal) |
| | Apply the transformation to a double-precision normal at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformDoubleNormal() instead.
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| double[] | TransformDoublePoint (double x, double y, double z) |
| | Apply the transformation to a double-precision (x,y,z) coordinate. Use this if you are programming in Python, tcl or Java.
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| double[] | TransformDoublePoint (IntPtr point) |
| | Apply the transformation to a double-precision (x,y,z) coordinate. Use this if you are programming in Python, tcl or Java.
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| double[] | TransformDoubleVectorAtPoint (IntPtr point, IntPtr vector) |
| | Apply the transformation to a double-precision vector at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformDoubleVector() instead.
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| float[] | TransformFloatNormalAtPoint (IntPtr point, IntPtr normal) |
| | Apply the transformation to a single-precision normal at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformFloatNormal() instead.
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| float[] | TransformFloatPoint (float x, float y, float z) |
| | Apply the transformation to an (x,y,z) coordinate. Use this if you are programming in Python, tcl or Java.
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| float[] | TransformFloatPoint (IntPtr point) |
| | Apply the transformation to an (x,y,z) coordinate. Use this if you are programming in Python, tcl or Java.
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| float[] | TransformFloatVectorAtPoint (IntPtr point, IntPtr vector) |
| | Apply the transformation to a single-precision vector at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformFloatVector() instead.
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| void | TransformNormalAtPoint (IntPtr point, IntPtr arg1, IntPtr arg2) |
| | Apply the transformation to a normal at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformNormal() instead.
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| double[] | TransformNormalAtPoint (IntPtr point, IntPtr normal) |
| | Apply the transformation to a normal at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformNormal() instead.
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| void | TransformPoint (IntPtr arg0, IntPtr arg1) |
| | Apply the transformation to a coordinate. You can use the same array to store both the input and output point.
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| double[] | TransformPoint (double x, double y, double z) |
| | Apply the transformation to a double-precision coordinate. Use this if you are programming in Python, tcl or Java.
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| double[] | TransformPoint (IntPtr point) |
| | Apply the transformation to a double-precision coordinate. Use this if you are programming in Python, tcl or Java.
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| void | TransformVectorAtPoint (IntPtr point, IntPtr arg1, IntPtr arg2) |
| | Apply the transformation to a vector at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformVector() instead.
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| double[] | TransformVectorAtPoint (IntPtr point, IntPtr vector) |
| | Apply the transformation to a vector at the specified vertex. If the transformation is a vtkLinearTransform, you can use TransformVector() instead.
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| void | Update () |
| | Update the transform to account for any changes which have been made. You do not have to call this method yourself, it is called automatically whenever the transform needs an update.
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| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | DebugOff () |
| | Turn debugging output off.
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| virtual void | DebugOn () |
| | Turn debugging output on.
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| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| byte | GetDebug () |
| | Get the value of the debug flag.
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| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
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| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on.
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| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string.
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| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events.
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| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
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| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| virtual void | Register (vtkObjectBase o) |
| | Increase the reference count (mark as used by another object).
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| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
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| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
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| int | GetReferenceCount () |
| | Return the current reference count of this object.
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| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.)
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