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Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D Class Reference

vtkOrientedPolygonalHandleRepresentation3D - represent a user defined handle geometry in 3D while maintaining a fixed orientation w.r.t the camera. More...

Inheritance diagram for Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D:
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Collaboration diagram for Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D:
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List of all members.

Public Member Functions

 vtkOrientedPolygonalHandleRepresentation3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkOrientedPolygonalHandleRepresentation3D ()
 Instantiate this class.
override int IsA (string type)
 Standard methods for instances of this class.
new
vtkOrientedPolygonalHandleRepresentation3D 
NewInstance ()
 Standard methods for instances of this class.
- Public Member Functions inherited from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D
 vtkAbstractPolygonalHandleRepresentation3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
override void BuildRepresentation ()
 Methods to make this class properly act like a vtkWidgetRepresentation.
override int ComputeInteractionState (int X, int Y, int modify)
 Methods to make this class properly act like a vtkWidgetRepresentation.
override void DeepCopy (vtkProp prop)
 Methods to make this class behave as a vtkProp.
override void GetActors (vtkPropCollection arg0)
 Methods to make this class behave as a vtkProp.
override double[] GetBounds ()
 Methods to make this class behave as a vtkProp.
vtkPolyData GetHandle ()
 Set/get the handle polydata.
virtual int GetHandleVisibility ()
 Toogle the visibility of the handle on and off.
virtual string GetLabelText ()
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual vtkFollower GetLabelTextActor ()
 Get the label text actor.
virtual IntPtr GetLabelTextScale ()
 Scale text (font size along each dimension).
virtual int GetLabelVisibility ()
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual vtkProperty GetProperty ()
 Set/Get the handle properties when unselected and selected.
virtual vtkProperty GetSelectedProperty ()
 Set/Get the handle properties when unselected and selected.
virtual vtkAbstractTransform GetTransform ()
 Get the transform used to transform the generic handle polydata before placing it in the render window.
virtual void HandleVisibilityOff ()
 Toogle the visibility of the handle on and off.
virtual void HandleVisibilityOn ()
 Toogle the visibility of the handle on and off.
override int HasTranslucentPolygonalGeometry ()
 Methods to make this class behave as a vtkProp.
override void Highlight (int highlight)
 Toogle the visibility of the handle on and off.
virtual void LabelVisibilityOff ()
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void LabelVisibilityOn ()
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
override void ReleaseGraphicsResources (vtkWindow arg0)
 Methods to make this class behave as a vtkProp.
override int RenderOpaqueGeometry (vtkViewport viewport)
 Methods to make this class behave as a vtkProp.
override int RenderTranslucentPolygonalGeometry (vtkViewport viewport)
 Methods to make this class behave as a vtkProp.
override void SetDisplayPosition (IntPtr p)
 Set the position of the point in world and display coordinates.
void SetHandle (vtkPolyData arg0)
 Set/get the handle polydata.
virtual void SetHandleVisibility (int _arg)
 Toogle the visibility of the handle on and off.
virtual void SetLabelText (string label)
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void SetLabelTextScale (IntPtr scale)
 Scale text (font size along each dimension).
void SetLabelTextScale (double x, double y, double z)
 Scale text (font size along each dimension).
virtual void SetLabelVisibility (int _arg)
 A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
void SetProperty (vtkProperty arg0)
 Set/Get the handle properties when unselected and selected.
void SetSelectedProperty (vtkProperty arg0)
 Set/Get the handle properties when unselected and selected.
virtual void SetUniformScale (double scale)
 The handle may be scaled uniformly in all three dimensions using this API. The handle can also be scaled interactively using the right mouse button.
override void SetWorldPosition (IntPtr p)
 Set the position of the point in world and display coordinates.
override void ShallowCopy (vtkProp prop)
 Methods to make this class behave as a vtkProp.
override void StartWidgetInteraction (IntPtr eventPos)
 Methods to make this class properly act like a vtkWidgetRepresentation.
override void WidgetInteraction (IntPtr eventPos)
 Methods to make this class properly act like a vtkWidgetRepresentation.
- Public Member Functions inherited from Kitware.VTK.vtkHandleRepresentation
 vtkHandleRepresentation (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual void ActiveRepresentationOff ()
 Flag controls whether the widget becomes visible when the mouse pointer moves close to it (i.e., the widget becomes active). By default, ActiveRepresentation is off and the representation is always visible.
virtual void ActiveRepresentationOn ()
 Flag controls whether the widget becomes visible when the mouse pointer moves close to it (i.e., the widget becomes active). By default, ActiveRepresentation is off and the representation is always visible.
virtual int CheckConstraint (vtkRenderer renderer, IntPtr pos)
 Method has to be overridden in the subclasses which has constraints on placing the handle (Ex. vtkConstrainedPointHandleRepresentation). It should return 1 if the position is within the constraint, else it should return 0. By default it returns 1.
virtual void ConstrainedOff ()
 Specify whether any motions (such as scale, translate, etc.) are constrained in some way (along an axis, etc.) Widgets can use this to control the resulting motion.
virtual void ConstrainedOn ()
 Specify whether any motions (such as scale, translate, etc.) are constrained in some way (along an axis, etc.) Widgets can use this to control the resulting motion.
virtual int GetActiveRepresentation ()
 Flag controls whether the widget becomes visible when the mouse pointer moves close to it (i.e., the widget becomes active). By default, ActiveRepresentation is off and the representation is always visible.
virtual int GetConstrained ()
 Specify whether any motions (such as scale, translate, etc.) are constrained in some way (along an axis, etc.) Widgets can use this to control the resulting motion.
virtual void GetDisplayPosition (IntPtr pos)
 Handles usually have their coordinates set in display coordinates (generally by an associated widget) and internally maintain the position in world coordinates. (Using world coordinates insures that handles are rendered in the right position when the camera view changes.) These methods are often subclassed because special constraint operations can be used to control the actual positioning.
virtual double[] GetDisplayPosition ()
 Handles usually have their coordinates set in display coordinates (generally by an associated widget) and internally maintain the position in world coordinates. (Using world coordinates insures that handles are rendered in the right position when the camera view changes.) These methods are often subclassed because special constraint operations can be used to control the actual positioning.
virtual int GetInteractionStateMaxValue ()
 The interaction state may be set from a widget (e.g., HandleWidget) or other object. This controls how the interaction with the widget proceeds. Normally this method is used as part of a handshaking processwith the widget: First ComputeInteractionState() is invoked that returns a state based on geometric considerations (i.e., cursor near a widget feature), then based on events, the widget may modify this further.
virtual int GetInteractionStateMinValue ()
 The interaction state may be set from a widget (e.g., HandleWidget) or other object. This controls how the interaction with the widget proceeds. Normally this method is used as part of a handshaking processwith the widget: First ComputeInteractionState() is invoked that returns a state based on geometric considerations (i.e., cursor near a widget feature), then based on events, the widget may modify this further.
override uint GetMTime ()
 Overload the superclasses' GetMTime() because the internal vtkCoordinates are used to keep the state of the representation.
virtual vtkPointPlacer GetPointPlacer ()
 Set/Get the point placer. Point placers can be used to dictate constraints on the placement of handles. As an example, see vtkBoundedPlanePointPlacer (constrains the placement of handles to a set of bounded planes) vtkFocalPlanePointPlacer (constrains placement on the focal plane) etc. The default point placer is vtkPointPlacer (which does not apply any constraints, so the handles are free to move anywhere).
virtual int GetTolerance ()
 The tolerance representing the distance to the widget (in pixels) in which the cursor is considered near enough to the widget to be active.
virtual int GetToleranceMaxValue ()
 The tolerance representing the distance to the widget (in pixels) in which the cursor is considered near enough to the widget to be active.
virtual int GetToleranceMinValue ()
 The tolerance representing the distance to the widget (in pixels) in which the cursor is considered near enough to the widget to be active.
virtual void GetWorldPosition (IntPtr pos)
 Handles usually have their coordinates set in display coordinates (generally by an associated widget) and internally maintain the position in world coordinates. (Using world coordinates insures that handles are rendered in the right position when the camera view changes.) These methods are often subclassed because special constraint operations can be used to control the actual positioning.
virtual double[] GetWorldPosition ()
 Handles usually have their coordinates set in display coordinates (generally by an associated widget) and internally maintain the position in world coordinates. (Using world coordinates insures that handles are rendered in the right position when the camera view changes.) These methods are often subclassed because special constraint operations can be used to control the actual positioning.
virtual void SetActiveRepresentation (int _arg)
 Flag controls whether the widget becomes visible when the mouse pointer moves close to it (i.e., the widget becomes active). By default, ActiveRepresentation is off and the representation is always visible.
virtual void SetConstrained (int _arg)
 Specify whether any motions (such as scale, translate, etc.) are constrained in some way (along an axis, etc.) Widgets can use this to control the resulting motion.
virtual void SetInteractionState (int _arg)
 The interaction state may be set from a widget (e.g., HandleWidget) or other object. This controls how the interaction with the widget proceeds. Normally this method is used as part of a handshaking processwith the widget: First ComputeInteractionState() is invoked that returns a state based on geometric considerations (i.e., cursor near a widget feature), then based on events, the widget may modify this further.
virtual void SetPointPlacer (vtkPointPlacer arg0)
 Set/Get the point placer. Point placers can be used to dictate constraints on the placement of handles. As an example, see vtkBoundedPlanePointPlacer (constrains the placement of handles to a set of bounded planes) vtkFocalPlanePointPlacer (constrains placement on the focal plane) etc. The default point placer is vtkPointPlacer (which does not apply any constraints, so the handles are free to move anywhere).
override void SetRenderer (vtkRenderer ren)
 Methods to make this class properly act like a vtkWidgetRepresentation.
virtual void SetTolerance (int _arg)
 The tolerance representing the distance to the widget (in pixels) in which the cursor is considered near enough to the widget to be active.
- Public Member Functions inherited from Kitware.VTK.vtkWidgetRepresentation
 vtkWidgetRepresentation (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual void EndWidgetInteraction (IntPtr newEventPos)
 The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget.
override void GetActors2D (vtkPropCollection arg0)
 Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly).
virtual double GetHandleSize ()
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.)
virtual double GetHandleSizeMaxValue ()
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.)
virtual double GetHandleSizeMinValue ()
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.)
virtual int GetInteractionState ()
 The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget.
virtual int GetNeedToRender ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual int GetNeedToRenderMaxValue ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual int GetNeedToRenderMinValue ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual double GetPlaceFactor ()
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5.
virtual double GetPlaceFactorMaxValue ()
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5.
virtual double GetPlaceFactorMinValue ()
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5.
virtual vtkRenderer GetRenderer ()
 Subclasses of vtkWidgetRepresentation must implement these methods. This is considered the minimum API for a widget representation. <pre> SetRenderer() - the renderer in which the widget is to appear must be set. BuildRepresentation() - update the geometry of the widget based on its current state. </pre> WARNING: The renderer is NOT reference counted by the representation, in order to avoid reference loops. Be sure that the representation lifetime does not extend beyond the renderer lifetime.
override void GetVolumes (vtkPropCollection arg0)
 Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly).
virtual void NeedToRenderOff ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual void NeedToRenderOn ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual void PlaceWidget (IntPtr arg0)
 The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget.
override int RenderOverlay (vtkViewport arg0)
 Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly).
override int RenderVolumetricGeometry (vtkViewport arg0)
 Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly).
virtual void SetHandleSize (double _arg)
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.)
virtual void SetNeedToRender (int _arg)
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
virtual void SetPlaceFactor (double _arg)
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5.
- Public Member Functions inherited from Kitware.VTK.vtkProp
 vtkProp (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void AddConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual void AddEstimatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys.
virtual void BuildPaths (vtkAssemblyPaths paths, vtkAssemblyPath path)
 Tells if the prop has all the required keys.
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual double GetAllocatedRenderTime ()
 Tells if the prop has all the required keys.
vtkObject GetConsumer (int i)
 Tells if the prop has all the required keys.
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual double GetEstimatedRenderTime (vtkViewport arg0)
 Tells if the prop has all the required keys.
virtual double GetEstimatedRenderTime ()
 Tells if the prop has all the required keys.
virtual vtkMatrix4x4 GetMatrix ()
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information.
virtual vtkAssemblyPath GetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted.
virtual int GetNumberOfConsumers ()
 Tells if the prop has all the required keys.
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted.
virtual int GetPickable ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual vtkInformation GetPropertyKeys ()
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL.
virtual uint GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently. Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, textures etc.
virtual double GetRenderTimeMultiplier ()
 Tells if the prop has all the required keys.
virtual bool GetSupportsSelection ()
 Tells if the prop has all the required keys.
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. Initial value is true.
virtual bool HasKeys (vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted.
int IsConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
virtual void PickableOff ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual void PickableOn ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual void PokeMatrix (vtkMatrix4x4 arg0)
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information.
void RemoveConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredOpaqueGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredOverlay (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredVolumetricGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual void RestoreEstimatedRenderTime ()
 Tells if the prop has all the required keys.
virtual void SetAllocatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys.
virtual void SetDragable (int _arg)
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual void SetEstimatedRenderTime (double t)
 Tells if the prop has all the required keys.
virtual void SetPickable (int _arg)
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual void SetPropertyKeys (vtkInformation keys)
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL.
void SetRenderTimeMultiplier (double t)
 Tells if the prop has all the required keys.
virtual void SetUseBounds (bool _arg)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void SetVisibility (int _arg)
 Set/Get visibility of this vtkProp. Initial value is true.
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. Initial value is true.
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. Initial value is true.
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void Register (vtkObjectBase o)
 Increase the reference count (mark as used by another object).
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new
vtkOrientedPolygonalHandleRepresentation3D 
New ()
 Instantiate this class.
static new int IsTypeOf (string type)
 Standard methods for instances of this class.
static new
vtkOrientedPolygonalHandleRepresentation3D 
SafeDownCast (vtkObjectBase o)
 Standard methods for instances of this class.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D
- Public Attributes inherited from Kitware.VTK.vtkHandleRepresentation
- Public Attributes inherited from Kitware.VTK.vtkWidgetRepresentation
- Public Attributes inherited from Kitware.VTK.vtkProp
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "42vtkOrientedPolygonalHandleRepresentation3D"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D
- Static Public Attributes inherited from Kitware.VTK.vtkHandleRepresentation
- Static Public Attributes inherited from Kitware.VTK.vtkWidgetRepresentation
- Static Public Attributes inherited from Kitware.VTK.vtkProp
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkOrientedPolygonalHandleRepresentation3D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkOrientedPolygonalHandleRepresentation3D - represent a user defined handle geometry in 3D while maintaining a fixed orientation w.r.t the camera.

Description This class serves as the geometrical representation of a vtkHandleWidget. The handle can be represented by an arbitrary polygonal data (vtkPolyData), set via SetHandle(vtkPolyData *). The actual position of the handle will be initially assumed to be (0,0,0). You can specify an offset from this position if desired. This class differs from vtkPolygonalHandleRepresentation3D in that the handle will always remain front facing, ie it maintains a fixed orientation with respect to the camera. This is done by using vtkFollowers internally to render the actors.

vtkPolygonalHandleRepresentation3D vtkHandleRepresentation vtkHandleWidget


Constructor & Destructor Documentation

static Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.vtkOrientedPolygonalHandleRepresentation3D ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.vtkOrientedPolygonalHandleRepresentation3D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.vtkOrientedPolygonalHandleRepresentation3D ( )

Instantiate this class.


Member Function Documentation

override void Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

override int Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.IsA ( string  type)
virtual

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

static new int Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.IsTypeOf ( string  type)
static

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

static new vtkOrientedPolygonalHandleRepresentation3D Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.New ( )
static

Instantiate this class.

Reimplemented from Kitware.VTK.vtkObject.

new vtkOrientedPolygonalHandleRepresentation3D Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.NewInstance ( )

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

static new vtkOrientedPolygonalHandleRepresentation3D Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.SafeDownCast ( vtkObjectBase  o)
static

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

Here is the call graph for this function:


Member Data Documentation

new readonly string Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.MRClassNameKey = "42vtkOrientedPolygonalHandleRepresentation3D"
static

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.

new const string Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D.MRFullTypeName = "Kitware.VTK.vtkOrientedPolygonalHandleRepresentation3D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkAbstractPolygonalHandleRepresentation3D.


The documentation for this class was generated from the following file: