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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Static Private Member Functions
Kitware.VTK.vtkOpenGLPolyDataMapper2D Class Reference

vtkOpenGLPolyDataMapper2D - 2D PolyData support for OpenGL More...

Inheritance diagram for Kitware.VTK.vtkOpenGLPolyDataMapper2D:
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Collaboration diagram for Kitware.VTK.vtkOpenGLPolyDataMapper2D:
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List of all members.

Public Member Functions

 vtkOpenGLPolyDataMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkOpenGLPolyDataMapper2D ()
 *Undocumented Block
override int IsA (string type)
 *Undocumented Block
new vtkOpenGLPolyDataMapper2D NewInstance ()
 *Undocumented Block
override void RenderOverlay (vtkViewport viewport, vtkActor2D actor)
 Actually draw the poly data.
- Public Member Functions inherited from Kitware.VTK.vtkPolyDataMapper2D
 vtkPolyDataMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkPolyDataMapper2D ()
 *Undocumented Block
void ColorByArrayComponent (int arrayNum, int component)
 Choose which component of which field data array to color by.
void ColorByArrayComponent (string arrayName, int component)
 Choose which component of which field data array to color by.
virtual void CreateDefaultLookupTable ()
 Create default lookup table. Generally used to create one when none is available with the scalar data.
int GetArrayAccessMode ()
 Get the array name or number and component to color by.
int GetArrayComponent ()
 Get the array name or number and component to color by.
int GetArrayId ()
 Get the array name or number and component to color by.
string GetArrayName ()
 Get the array name or number and component to color by.
virtual int GetColorMode ()
 Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
string GetColorModeAsString ()
 Return the method of coloring scalar data.
vtkPolyData GetInput ()
 Set the input to the mapper.
vtkScalarsToColors GetLookupTable ()
 Specify a lookup table for the mapper to use.
override uint GetMTime ()
 Overload standard modified time function. If lookup table is modified, then this object is modified as well.
virtual int GetScalarMode ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
virtual double[] GetScalarRange ()
 Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual void GetScalarRange (IntPtr data)
 Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual int GetScalarVisibility ()
 Turn on/off flag to control whether scalar data is used to color objects.
virtual vtkCoordinate GetTransformCoordinate ()
 Specify a vtkCoordinate object to be used to transform the vtkPolyData point coordinates. By default (no vtkCoordinate specified), the point coordinates are taken as local display coordinates.
virtual int GetUseLookupTableScalarRange ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
vtkUnsignedCharArray MapScalars (double alpha)
 Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
virtual void ScalarVisibilityOff ()
 Turn on/off flag to control whether scalar data is used to color objects.
virtual void ScalarVisibilityOn ()
 Turn on/off flag to control whether scalar data is used to color objects.
virtual void SetColorMode (int _arg)
 Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
void SetColorModeToDefault ()
 Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
void SetColorModeToMapScalars ()
 Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
void SetInput (vtkPolyData arg0)
 Set the input to the mapper.
void SetLookupTable (vtkScalarsToColors lut)
 Specify a lookup table for the mapper to use.
virtual void SetScalarMode (int _arg)
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void SetScalarModeToDefault ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void SetScalarModeToUseCellData ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void SetScalarModeToUseCellFieldData ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void SetScalarModeToUsePointData ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void SetScalarModeToUsePointFieldData ()
 Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
virtual void SetScalarRange (double _arg1, double _arg2)
 Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
void SetScalarRange (IntPtr _arg)
 Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual void SetScalarVisibility (int _arg)
 Turn on/off flag to control whether scalar data is used to color objects.
virtual void SetTransformCoordinate (vtkCoordinate arg0)
 Specify a vtkCoordinate object to be used to transform the vtkPolyData point coordinates. By default (no vtkCoordinate specified), the point coordinates are taken as local display coordinates.
virtual void SetUseLookupTableScalarRange (int _arg)
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
new void ShallowCopy (vtkAbstractMapper m)
 Make a shallow copy of this mapper.
virtual void UseLookupTableScalarRangeOff ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
virtual void UseLookupTableScalarRangeOn ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
- Public Member Functions inherited from Kitware.VTK.vtkMapper2D
 vtkMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual int HasTranslucentPolygonalGeometry ()
 *Undocumented Block
virtual void RenderOpaqueGeometry (vtkViewport arg0, vtkActor2D arg1)
 *Undocumented Block
virtual void RenderTranslucentPolygonalGeometry (vtkViewport arg0, vtkActor2D arg1)
 *Undocumented Block
- Public Member Functions inherited from Kitware.VTK.vtkAbstractMapper
 vtkAbstractMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void AddClippingPlane (vtkPlane plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
virtual vtkPlaneCollection GetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes.
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered.
virtual void ReleaseGraphicsResources (vtkWindow arg0)
 Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release.
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
void RemoveClippingPlane (vtkPlane plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified).
virtual void SetClippingPlanes (vtkPlaneCollection arg0)
 Get/Set the vtkPlaneCollection which specifies the clipping planes.
void SetClippingPlanes (vtkPlanes planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes.
- Public Member Functions inherited from Kitware.VTK.vtkAlgorithm
 vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkAlgorithm ()
 *Undocumented Block
override void Register (vtkObjectBase o)
 Participate in garbage collection.
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AddInputConnection (int port, vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual void AddInputConnection (vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual double ComputePriority ()
 Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
void ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual uint GetErrorCode ()
 The error code contains a possible error that occured while reading or writing the file.
vtkExecutive GetExecutive ()
 Get this algorithm's executive. If it has none, a default executive will be created.
virtual vtkInformation GetInformation ()
 Set/Get the information object associated with this algorithm.
vtkInformation GetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm.
vtkAlgorithmOutput GetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port.
vtkDataObject GetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection.
vtkInformation GetInputPortInformation (int port)
 Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port.
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm.
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm.
vtkDataObject GetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port.
vtkAlgorithmOutput GetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkAlgorithmOutput GetOutputPort ()
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkInformation GetOutputPortInformation (int port)
 Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
virtual double GetProgress ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMaxValue ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMinValue ()
 Set/Get the execution progress of a process object.
virtual string GetProgressText ()
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports.
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm.
int HasExecutive ()
 Check whether this algorithm has an assigned executive. This will NOT create a default executive.
virtual int ModifyRequest (vtkInformation request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
int ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo)
 Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports.
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports.
void RemoveAllInputs ()
 Remove all the input data.
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput input)
 Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
virtual void SetAbortExecute (int _arg)
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void SetExecutive (vtkExecutive executive)
 Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
virtual void SetInformation (vtkInformation arg0)
 Set/Get the information object associated with this algorithm.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, vtkInformation info)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName)
 String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
virtual void SetInputConnection (int port, vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetInputConnection (vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetProgress (double _arg)
 Set/Get the execution progress of a process object.
void SetProgressText (string ptext)
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual void SetReleaseDataFlag (int arg0)
 Turn release data flag on or off for all output ports.
virtual void Update ()
 Bring this algorithm's outputs up-to-date.
int UpdateExtentIsEmpty (vtkDataObject output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
int UpdateExtentIsEmpty (vtkInformation pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
virtual void UpdateInformation ()
 Backward compatibility method to invoke UpdateInformation on executive.
void UpdateProgress (double amount)
 Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date.
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new
vtkOpenGLPolyDataMapper2D 
New ()
 *Undocumented Block
static new int IsTypeOf (string type)
 *Undocumented Block
static new
vtkOpenGLPolyDataMapper2D 
SafeDownCast (vtkObjectBase o)
 *Undocumented Block

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkOpenGLPolyDataMapper2D"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkPolyDataMapper2D
- Public Attributes inherited from Kitware.VTK.vtkMapper2D
- Public Attributes inherited from Kitware.VTK.vtkAbstractMapper
- Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "25vtkOpenGLPolyDataMapper2D"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkPolyDataMapper2D
- Static Public Attributes inherited from Kitware.VTK.vtkMapper2D
- Static Public Attributes inherited from Kitware.VTK.vtkAbstractMapper
- Static Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkOpenGLPolyDataMapper2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkOpenGLPolyDataMapper2D - 2D PolyData support for OpenGL

Description vtkOpenGLPolyDataMapper2D provides 2D PolyData annotation support for vtk under OpenGL. Normally the user should use vtkPolyDataMapper2D which in turn will use this class.


Constructor & Destructor Documentation

static Kitware.VTK.vtkOpenGLPolyDataMapper2D.vtkOpenGLPolyDataMapper2D ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkOpenGLPolyDataMapper2D.vtkOpenGLPolyDataMapper2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkOpenGLPolyDataMapper2D.vtkOpenGLPolyDataMapper2D ( )

*Undocumented Block


Member Function Documentation

override void Kitware.VTK.vtkOpenGLPolyDataMapper2D.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

override int Kitware.VTK.vtkOpenGLPolyDataMapper2D.IsA ( string  type)
virtual

*Undocumented Block

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

static new int Kitware.VTK.vtkOpenGLPolyDataMapper2D.IsTypeOf ( string  type)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

static new vtkOpenGLPolyDataMapper2D Kitware.VTK.vtkOpenGLPolyDataMapper2D.New ( )
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

new vtkOpenGLPolyDataMapper2D Kitware.VTK.vtkOpenGLPolyDataMapper2D.NewInstance ( )

*Undocumented Block

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

override void Kitware.VTK.vtkOpenGLPolyDataMapper2D.RenderOverlay ( vtkViewport  viewport,
vtkActor2D  actor 
)
virtual

Actually draw the poly data.

Reimplemented from Kitware.VTK.vtkMapper2D.

static new vtkOpenGLPolyDataMapper2D Kitware.VTK.vtkOpenGLPolyDataMapper2D.SafeDownCast ( vtkObjectBase  o)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

Here is the call graph for this function:


Member Data Documentation

new readonly string Kitware.VTK.vtkOpenGLPolyDataMapper2D.MRClassNameKey = "25vtkOpenGLPolyDataMapper2D"
static

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.

new const string Kitware.VTK.vtkOpenGLPolyDataMapper2D.MRFullTypeName = "Kitware.VTK.vtkOpenGLPolyDataMapper2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkPolyDataMapper2D.


The documentation for this class was generated from the following file: