ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Static Private Member Functions
Kitware.VTK.vtkInteractorStyleTerrain Class Reference

vtkInteractorStyleTerrain - manipulate camera in scene with natural view up (e.g., terrain) More...

Inheritance diagram for Kitware.VTK.vtkInteractorStyleTerrain:
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Collaboration diagram for Kitware.VTK.vtkInteractorStyleTerrain:
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List of all members.

Public Member Functions

 vtkInteractorStyleTerrain (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkInteractorStyleTerrain ()
 Instantiate the object.
override void Dolly ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.
virtual int GetLatLongLines ()
 Turn on/off the latitude/longitude lines.
override int IsA (string type)
 Instantiate the object.
virtual void LatLongLinesOff ()
 Turn on/off the latitude/longitude lines.
virtual void LatLongLinesOn ()
 Turn on/off the latitude/longitude lines.
new vtkInteractorStyleTerrain NewInstance ()
 Instantiate the object.
override void OnChar ()
 Override the "fly-to" (f keypress) for images.
override void OnLeftButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnLeftButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMiddleButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMiddleButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMouseMove ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnRightButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnRightButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void Pan ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.
override void Rotate ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.
virtual void SetLatLongLines (int _arg)
 Turn on/off the latitude/longitude lines.
- Public Member Functions inherited from Kitware.VTK.vtkInteractorStyle
 vtkInteractorStyle (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkInteractorStyle ()
 This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
virtual void AutoAdjustCameraClippingRangeOff ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual void AutoAdjustCameraClippingRangeOn ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
void DelegateTDxEvent (uint arg0, IntPtr calldata)
 Called by the callback to process 3DConnexion device events.
virtual void EndDolly ()
 Interaction mode entry points used internally.
virtual void EndPan ()
 Interaction mode entry points used internally.
virtual void EndRotate ()
 Interaction mode entry points used internally.
virtual void EndSpin ()
 Interaction mode entry points used internally.
virtual void EndTimer ()
 Interaction mode entry points used internally.
virtual void EndUniformScale ()
 Interaction mode entry points used internally.
virtual void EndZoom ()
 Interaction mode entry points used internally.
void FindPokedRenderer (int arg0, int arg1)
 When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers.
virtual int GetAutoAdjustCameraClippingRange ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetAutoAdjustCameraClippingRangeMaxValue ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetAutoAdjustCameraClippingRangeMinValue ()
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
virtual int GetHandleObservers ()
 Does ProcessEvents handle observers on this class or not.
virtual double GetMouseWheelMotionFactor ()
 Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.
virtual double[] GetPickColor ()
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void GetPickColor (IntPtr data)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual int GetState ()
 Some useful information for interaction.
virtual vtkTDxInteractorStyle GetTDxStyle ()
 3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.
virtual uint GetTimerDuration ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual uint GetTimerDurationMaxValue ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual uint GetTimerDurationMinValue ()
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual int GetUseTimers ()
 Set/Get timer hint.
virtual void HandleObserversOff ()
 Does ProcessEvents handle observers on this class or not.
virtual void HandleObserversOn ()
 Does ProcessEvents handle observers on this class or not.
virtual void HighlightActor2D (vtkActor2D actor2D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
virtual void HighlightProp (vtkProp prop)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
virtual void HighlightProp3D (vtkProp3D prop3D)
 When picking successfully selects an actor, this method highlights the picked prop appropriately. Currently this is done by placing a bounding box around a picked vtkProp3D, and using the PickColor to highlight a vtkProp2D.
virtual void OnConfigure ()
 These are more esoteric events, but are useful in some cases.
virtual void OnEnter ()
 These are more esoteric events, but are useful in some cases.
virtual void OnExpose ()
 These are more esoteric events, but are useful in some cases.
virtual void OnKeyDown ()
 OnKeyDown is triggered by pressing any key (identical to OnKeyPress()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyPress ()
 OnKeyPress is triggered by pressing any key (identical to OnKeyDown()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyRelease ()
 OnKeyRelease is triggered by pressing any key (identical to OnKeyUp()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnKeyUp ()
 OnKeyUp is triggered by releaseing any key (identical to OnKeyRelease()). An empty implementation is provided. The behavior of this function should be specified in the subclass.
virtual void OnLeave ()
 These are more esoteric events, but are useful in some cases.
virtual void OnMouseWheelBackward ()
 Generic event bindings can be overridden in subclasses.
virtual void OnMouseWheelForward ()
 Generic event bindings can be overridden in subclasses.
virtual void OnTimer ()
 OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses.
virtual void SetAutoAdjustCameraClippingRange (int _arg)
 If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. Clipping will still occur if objects in the scene are behind the camera or come very close. If AutoAdjustCameraClippingRange is off, no adjustment will be made per render, but the camera clipping range will still be reset when the camera is reset.
override void SetEnabled (int arg0)
 Turn on/off this interactor. Interactor styles operate a little bit differently than other types of interactor observers. When the SetInteractor() method is invoked, the automatically enable themselves. This is a legacy requirement, and convenient for the user.
virtual void SetHandleObservers (int _arg)
 Does ProcessEvents handle observers on this class or not.
override void SetInteractor (vtkRenderWindowInteractor interactor)
 Set/Get the Interactor wrapper being controlled by this object. (Satisfy superclass API.)
virtual void SetMouseWheelMotionFactor (double _arg)
 Set/Get the mouse wheel motion factor. Default to 1.0. Set it to a different value to emphasize or de-emphasize the action triggered by mouse wheel motion.
virtual void SetPickColor (double _arg1, double _arg2, double _arg3)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void SetPickColor (IntPtr _arg)
 Set/Get the pick color (used by default to color vtkActor2D's). The color is expressed as red/green/blue values between (0.0,1.0).
virtual void SetTDxStyle (vtkTDxInteractorStyle tdxStyle)
 3Dconnexion device interactor style. Initial value is a pointer to an object of class vtkTdxInteractorStyleCamera.
virtual void SetTimerDuration (uint _arg)
 If using timers, specify the default timer interval (in milliseconds). Care must be taken when adjusting the timer interval from the default value of 10 milliseconds–it may adversely affect the interactors.
virtual void SetUseTimers (int _arg)
 Set/Get timer hint.
virtual void Spin ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void StartAnimate ()
 Interaction mode entry points used internally.
virtual void StartDolly ()
 Interaction mode entry points used internally.
virtual void StartPan ()
 Interaction mode entry points used internally.
virtual void StartRotate ()
 Interaction mode entry points used internally.
virtual void StartSpin ()
 Interaction mode entry points used internally.
virtual void StartState (int newstate)
 utility routines used by state changes
virtual void StartTimer ()
 Interaction mode entry points used internally.
virtual void StartUniformScale ()
 Interaction mode entry points used internally.
virtual void StartZoom ()
 Interaction mode entry points used internally.
virtual void StopAnimate ()
 Interaction mode entry points used internally.
virtual void StopState ()
 utility routines used by state changes
virtual void UniformScale ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
virtual void UseTimersOff ()
 Set/Get timer hint.
virtual void UseTimersOn ()
 Set/Get timer hint.
virtual void Zoom ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
- Public Member Functions inherited from Kitware.VTK.vtkInteractorObserver
 vtkInteractorObserver (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void EnabledOff ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void EnabledOn ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
virtual vtkRenderer GetCurrentRenderer ()
 Set/Get the current renderer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used and assigned to this Ivar. Alternatively, you might want to set the CurrentRenderer explicitly. WARNING: note that if the DefaultRenderer Ivar is set (see above), it will always override the parameter passed to SetCurrentRenderer, unless it is NULL. (i.e., SetCurrentRenderer(foo) = SetCurrentRenderer(DefaultRenderer).
virtual vtkRenderer GetDefaultRenderer ()
 Set/Get the default renderer to use when activating the interactor observer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used. Alternatively, you can specify the renderer to bind the interactor to when the interactor observer is activated.
int GetEnabled ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
virtual vtkRenderWindowInteractor GetInteractor ()
 This method is used to associate the widget with the render window interactor. Observers of the appropriate events invoked in the render window interactor are set up as a result of this method invocation. The SetInteractor() method must be invoked prior to enabling the vtkInteractorObserver.
virtual int GetKeyPressActivation ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual sbyte GetKeyPressActivationValue ()
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). By default, the key press activation value is 'i'. Note: once the SetInteractor() method is invoked, changing the key press activation value will not affect the key press until SetInteractor(NULL)/SetInteractor(iren) is called.
virtual float GetPriority ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
virtual float GetPriorityMaxValue ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
virtual float GetPriorityMinValue ()
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
void GrabFocus (vtkCommand mouseEvents, vtkCommand keypressEvents)
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
virtual void KeyPressActivationOff ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual void KeyPressActivationOn ()
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
void Off ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void On ()
 Methods for turning the interactor observer on and off, and determining its state. All subclasses must provide the SetEnabled() method. Enabling a vtkInteractorObserver has the side effect of adding observers; disabling it removes the observers. Prior to enabling the vtkInteractorObserver you must set the render window interactor (via SetInteractor()). Initial value is 0.
void ReleaseFocus ()
 Convenience methods for outside classes. Make sure that the parameter "ren" is not-null.
virtual void SetCurrentRenderer (vtkRenderer arg0)
 Set/Get the current renderer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used and assigned to this Ivar. Alternatively, you might want to set the CurrentRenderer explicitly. WARNING: note that if the DefaultRenderer Ivar is set (see above), it will always override the parameter passed to SetCurrentRenderer, unless it is NULL. (i.e., SetCurrentRenderer(foo) = SetCurrentRenderer(DefaultRenderer).
virtual void SetDefaultRenderer (vtkRenderer arg0)
 Set/Get the default renderer to use when activating the interactor observer. Normally when the widget is activated (SetEnabled(1) or when keypress activation takes place), the renderer over which the mouse pointer is positioned is used. Alternatively, you can specify the renderer to bind the interactor to when the interactor observer is activated.
virtual void SetKeyPressActivation (int _arg)
 Enable/Disable of the use of a keypress to turn on and off the interactor observer. (By default, the keypress is 'i' for "interactor observer".) Set the KeyPressActivationValue to change which key activates the widget.)
virtual void SetKeyPressActivationValue (sbyte _arg)
 Specify which key press value to use to activate the interactor observer (if key press activation is enabled). By default, the key press activation value is 'i'. Note: once the SetInteractor() method is invoked, changing the key press activation value will not affect the key press until SetInteractor(NULL)/SetInteractor(iren) is called.
virtual void SetPriority (float _arg)
 Set/Get the priority at which events are processed. This is used when multiple interactor observers are used simultaneously. The default value is 0.0 (lowest priority.) Note that when multiple interactor observer have the same priority, then the last observer added will process the event first. (Note: once the SetInteractor() method has been called, changing the priority does not effect event processing. You will have to SetInteractor(NULL), change priority, and then SetInteractor(iren) to have the priority take effect.)
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
virtual uint GetMTime ()
 Return this object's modified time.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void Register (vtkObjectBase o)
 Increase the reference count (mark as used by another object).
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new
vtkInteractorStyleTerrain 
New ()
 Instantiate the object.
static new int IsTypeOf (string type)
 Instantiate the object.
static new
vtkInteractorStyleTerrain 
SafeDownCast (vtkObjectBase o)
 Instantiate the object.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkInteractorStyleTerrain"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkInteractorStyle
- Public Attributes inherited from Kitware.VTK.vtkInteractorObserver
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "25vtkInteractorStyleTerrain"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkInteractorStyle
- Static Public Attributes inherited from Kitware.VTK.vtkInteractorObserver
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkInteractorStyleTerrain ()
 Automatically generated type registration mechanics.

Detailed Description

vtkInteractorStyleTerrain - manipulate camera in scene with natural view up (e.g., terrain)

Description vtkInteractorStyleTerrain is used to manipulate a camera which is viewing a scene with a natural view up, e.g., terrain. The camera in such a scene is manipulated by specifying azimuth (angle around the view up vector) and elevation (the angle from the horizon).

The mouse binding for this class is as follows. Left mouse click followed rotates the camera around the focal point using both elevation and azimuth invocations on the camera. Left mouse motion in the horizontal direction results in azimuth motion; left mouse motion in the vertical direction results in elevation motion. Therefore, diagonal motion results in a combination of azimuth and elevation. (If the shift key is held during motion, then only one of elevation or azimuth is invoked, depending on the whether the mouse motion is primarily horizontal or vertical.) Middle mouse button pans the camera across the scene (again the shift key has a similar effect on limiting the motion to the vertical or horizontal direction. The right mouse is used to dolly (e.g., a type of zoom) towards or away from the focal point.

The class also supports some keypress events. The "r" key resets the camera. The "e" key invokes the exit callback and by default exits the program. The "f" key sets a new camera focal point and flys towards that point. The "u" key invokes the user event. The "3" key toggles between stereo and non-stero mode. The "l" key toggles on/off a latitude/longitude markers that can be used to estimate/control position.


Constructor & Destructor Documentation

static Kitware.VTK.vtkInteractorStyleTerrain.vtkInteractorStyleTerrain ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkInteractorStyleTerrain.vtkInteractorStyleTerrain ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkInteractorStyleTerrain.vtkInteractorStyleTerrain ( )

Instantiate the object.


Member Function Documentation

override void Kitware.VTK.vtkInteractorStyleTerrain.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.Dolly ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

virtual int Kitware.VTK.vtkInteractorStyleTerrain.GetLatLongLines ( )
virtual

Turn on/off the latitude/longitude lines.

override int Kitware.VTK.vtkInteractorStyleTerrain.IsA ( string  type)
virtual

Instantiate the object.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

static new int Kitware.VTK.vtkInteractorStyleTerrain.IsTypeOf ( string  type)
static

Instantiate the object.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

virtual void Kitware.VTK.vtkInteractorStyleTerrain.LatLongLinesOff ( )
virtual

Turn on/off the latitude/longitude lines.

virtual void Kitware.VTK.vtkInteractorStyleTerrain.LatLongLinesOn ( )
virtual

Turn on/off the latitude/longitude lines.

static new vtkInteractorStyleTerrain Kitware.VTK.vtkInteractorStyleTerrain.New ( )
static

Instantiate the object.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

new vtkInteractorStyleTerrain Kitware.VTK.vtkInteractorStyleTerrain.NewInstance ( )

Instantiate the object.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnChar ( )
virtual

Override the "fly-to" (f keypress) for images.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnLeftButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnLeftButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnMiddleButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnMiddleButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnMouseMove ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnRightButtonDown ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.OnRightButtonUp ( )
virtual

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.Pan ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override void Kitware.VTK.vtkInteractorStyleTerrain.Rotate ( )
virtual

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

static new vtkInteractorStyleTerrain Kitware.VTK.vtkInteractorStyleTerrain.SafeDownCast ( vtkObjectBase  o)
static

Instantiate the object.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkInteractorStyleTerrain.SetLatLongLines ( int  _arg)
virtual

Turn on/off the latitude/longitude lines.


Member Data Documentation

new readonly string Kitware.VTK.vtkInteractorStyleTerrain.MRClassNameKey = "25vtkInteractorStyleTerrain"
static

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

new const string Kitware.VTK.vtkInteractorStyleTerrain.MRFullTypeName = "Kitware.VTK.vtkInteractorStyleTerrain"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkInteractorStyle.


The documentation for this class was generated from the following file: