Public Member Functions |
| | vtkImplicitModeller (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkImplicitModeller () |
| | Construct with sample dimensions=(50,50,50), and so that model bounds are automatically computed from the input. Capping is turned on with CapValue equal to a large positive number.
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| virtual void | AdjustBoundsOff () |
| | Control how the model bounds are computed. If the ivar AdjustBounds is set, then the bounds specified (or computed automatically) is modified by the fraction given by AdjustDistance. This means that the model bounds is expanded in each of the x-y-z directions.
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| virtual void | AdjustBoundsOn () |
| | Control how the model bounds are computed. If the ivar AdjustBounds is set, then the bounds specified (or computed automatically) is modified by the fraction given by AdjustDistance. This means that the model bounds is expanded in each of the x-y-z directions.
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| void | Append (vtkDataSet input) |
| | Append a data set to the existing output. To use this function, you'll have to invoke the StartAppend() method before doing successive appends. It's also a good idea to specify the model bounds; otherwise the input model bounds is used. When you've finished appending, use the EndAppend() method.
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| virtual void | CappingOff () |
| | The outer boundary of the structured point set can be assigned a particular value. This can be used to close or "cap" all surfaces.
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| virtual void | CappingOn () |
| | The outer boundary of the structured point set can be assigned a particular value. This can be used to close or "cap" all surfaces.
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| double | ComputeModelBounds (vtkDataSet input) |
| | Compute ModelBounds from input geometry. If input is not specified, the input of the filter will be used.
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| void | EndAppend () |
| | Method completes the append process.
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| virtual int | GetAdjustBounds () |
| | Control how the model bounds are computed. If the ivar AdjustBounds is set, then the bounds specified (or computed automatically) is modified by the fraction given by AdjustDistance. This means that the model bounds is expanded in each of the x-y-z directions.
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| virtual double | GetAdjustDistance () |
| | Specify the amount to grow the model bounds (if the ivar AdjustBounds is set). The value is a fraction of the maximum length of the sides of the box specified by the model bounds.
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| virtual double | GetAdjustDistanceMaxValue () |
| | Specify the amount to grow the model bounds (if the ivar AdjustBounds is set). The value is a fraction of the maximum length of the sides of the box specified by the model bounds.
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| virtual double | GetAdjustDistanceMinValue () |
| | Specify the amount to grow the model bounds (if the ivar AdjustBounds is set). The value is a fraction of the maximum length of the sides of the box specified by the model bounds.
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| virtual double | GetCapValue () |
| | Specify the capping value to use. The CapValue is also used as an initial distance value at each point in the dataset.
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| virtual int | GetCapping () |
| | The outer boundary of the structured point set can be assigned a particular value. This can be used to close or "cap" all surfaces.
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| virtual int | GetLocatorMaxLevel () |
| | Specify the level of the locator to use when using the per voxel process mode.
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| virtual double | GetMaximumDistance () |
| | Set / get the distance away from surface of input geometry to sample. Smaller values make large increases in performance.
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| virtual double | GetMaximumDistanceMaxValue () |
| | Set / get the distance away from surface of input geometry to sample. Smaller values make large increases in performance.
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| virtual double | GetMaximumDistanceMinValue () |
| | Set / get the distance away from surface of input geometry to sample. Smaller values make large increases in performance.
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| virtual double[] | GetModelBounds () |
| | Set / get the region in space in which to perform the sampling. If not specified, it will be computed automatically.
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| virtual void | GetModelBounds (IntPtr data) |
| | Set / get the region in space in which to perform the sampling. If not specified, it will be computed automatically.
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| virtual int | GetNumberOfThreads () |
| | Set / Get the number of threads used during Per-Voxel processing mode.
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| virtual int | GetNumberOfThreadsMaxValue () |
| | Set / Get the number of threads used during Per-Voxel processing mode.
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| virtual int | GetNumberOfThreadsMinValue () |
| | Set / Get the number of threads used during Per-Voxel processing mode.
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| virtual int | GetOutputScalarType () |
| | Set the desired output scalar type.
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| virtual int | GetProcessMode () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| string | GetProcessModeAsString () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| virtual int | GetProcessModeMaxValue () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| virtual int | GetProcessModeMinValue () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| virtual int[] | GetSampleDimensions () |
| | Set/Get the i-j-k dimensions on which to sample distance function.
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| virtual void | GetSampleDimensions (IntPtr data) |
| | Set/Get the i-j-k dimensions on which to sample distance function.
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| virtual int | GetScaleToMaximumDistance () |
| | If a non-floating output type is specified, the output distances can be scaled to use the entire positive scalar range of the output type specified (up to the CapValue which is equal to the max for the type unless modified by the user). For example, if ScaleToMaximumDistance is On and the OutputScalarType is UnsignedChar the distances saved in the output would be linearly scaled between 0 (for distances "very close" to the surface) and 255 (at the specifed maximum distance)... assuming the CapValue is not changed from 255.
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| override int | IsA (string type) |
| | *Undocumented Block
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| new vtkImplicitModeller | NewInstance () |
| | *Undocumented Block
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| virtual void | ScaleToMaximumDistanceOff () |
| | If a non-floating output type is specified, the output distances can be scaled to use the entire positive scalar range of the output type specified (up to the CapValue which is equal to the max for the type unless modified by the user). For example, if ScaleToMaximumDistance is On and the OutputScalarType is UnsignedChar the distances saved in the output would be linearly scaled between 0 (for distances "very close" to the surface) and 255 (at the specifed maximum distance)... assuming the CapValue is not changed from 255.
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| virtual void | ScaleToMaximumDistanceOn () |
| | If a non-floating output type is specified, the output distances can be scaled to use the entire positive scalar range of the output type specified (up to the CapValue which is equal to the max for the type unless modified by the user). For example, if ScaleToMaximumDistance is On and the OutputScalarType is UnsignedChar the distances saved in the output would be linearly scaled between 0 (for distances "very close" to the surface) and 255 (at the specifed maximum distance)... assuming the CapValue is not changed from 255.
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| virtual void | SetAdjustBounds (int _arg) |
| | Control how the model bounds are computed. If the ivar AdjustBounds is set, then the bounds specified (or computed automatically) is modified by the fraction given by AdjustDistance. This means that the model bounds is expanded in each of the x-y-z directions.
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| virtual void | SetAdjustDistance (double _arg) |
| | Specify the amount to grow the model bounds (if the ivar AdjustBounds is set). The value is a fraction of the maximum length of the sides of the box specified by the model bounds.
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| void | SetCapValue (double value) |
| | Specify the capping value to use. The CapValue is also used as an initial distance value at each point in the dataset.
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| virtual void | SetCapping (int _arg) |
| | The outer boundary of the structured point set can be assigned a particular value. This can be used to close or "cap" all surfaces.
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| virtual void | SetLocatorMaxLevel (int _arg) |
| | Specify the level of the locator to use when using the per voxel process mode.
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| virtual void | SetMaximumDistance (double _arg) |
| | Set / get the distance away from surface of input geometry to sample. Smaller values make large increases in performance.
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| virtual void | SetModelBounds (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6) |
| | Set / get the region in space in which to perform the sampling. If not specified, it will be computed automatically.
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| virtual void | SetModelBounds (IntPtr _arg) |
| | Set / get the region in space in which to perform the sampling. If not specified, it will be computed automatically.
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| virtual void | SetNumberOfThreads (int _arg) |
| | Set / Get the number of threads used during Per-Voxel processing mode.
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| void | SetOutputScalarType (int type) |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToChar () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToDouble () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToFloat () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToInt () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToLong () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToShort () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToUnsignedChar () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToUnsignedInt () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToUnsignedLong () |
| | Set the desired output scalar type.
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| void | SetOutputScalarTypeToUnsignedShort () |
| | Set the desired output scalar type.
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| virtual void | SetProcessMode (int _arg) |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| void | SetProcessModeToPerCell () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| void | SetProcessModeToPerVoxel () |
| | Specify whether to visit each cell once per append or each voxel once per append. Some tests have shown once per voxel to be faster when there are a lot of cells (at least a thousand?); relative performance improvement increases with addition cells. Primitives should not be stripped for best performance of the voxel mode.
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| void | SetSampleDimensions (int i, int j, int k) |
| | Set/Get the i-j-k dimensions on which to sample distance function.
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| void | SetSampleDimensions (IntPtr dim) |
| | Set/Get the i-j-k dimensions on which to sample distance function.
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| virtual void | SetScaleToMaximumDistance (int _arg) |
| | If a non-floating output type is specified, the output distances can be scaled to use the entire positive scalar range of the output type specified (up to the CapValue which is equal to the max for the type unless modified by the user). For example, if ScaleToMaximumDistance is On and the OutputScalarType is UnsignedChar the distances saved in the output would be linearly scaled between 0 (for distances "very close" to the surface) and 255 (at the specifed maximum distance)... assuming the CapValue is not changed from 255.
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| void | StartAppend () |
| | Initialize the filter for appending data. You must invoke the StartAppend() method before doing successive Appends(). It's also a good idea to manually specify the model bounds; otherwise the input bounds for the data will be used.
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| | vtkImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| virtual void | AddInput (vtkDataObject arg0) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
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| virtual void | AddInput (int arg0, vtkDataObject arg1) |
| | Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
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| vtkImageData | GetImageDataInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkDataObject | GetInput (int port) |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkDataObject | GetInput () |
| | this method is not recommended for use, but lots of old style filters use it
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| vtkImageData | GetOutput () |
| | Get the output data object for a port on this algorithm.
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| vtkImageData | GetOutput (int arg0) |
| | Get the output data object for a port on this algorithm.
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| void | SetInput (vtkDataObject arg0) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
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| void | SetInput (int arg0, vtkDataObject arg1) |
| | Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
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| virtual void | SetOutput (vtkDataObject d) |
| | Get the output data object for a port on this algorithm.
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| | vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkAlgorithm () |
| | *Undocumented Block
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| override void | Register (vtkObjectBase o) |
| | Participate in garbage collection.
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| virtual void | AbortExecuteOff () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | AbortExecuteOn () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
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| virtual void | AddInputConnection (vtkAlgorithmOutput input) |
| | Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
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| virtual double | ComputePriority () |
| | Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
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| void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
| | Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
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| virtual int | GetAbortExecute () |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual uint | GetErrorCode () |
| | The error code contains a possible error that occured while reading or writing the file.
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| vtkExecutive | GetExecutive () |
| | Get this algorithm's executive. If it has none, a default executive will be created.
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| virtual vtkInformation | GetInformation () |
| | Set/Get the information object associated with this algorithm.
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| vtkInformation | GetInputArrayInformation (int idx) |
| | Get the info object for the specified input array to this algorithm.
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| vtkAlgorithmOutput | GetInputConnection (int port, int index) |
| | Get the algorithm output port connected to an input port.
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| vtkDataObject | GetInputDataObject (int port, int connection) |
| | Get the data object that will contain the algorithm input for the given port and given connection.
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| vtkInformation | GetInputPortInformation (int port) |
| | Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
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| int | GetNumberOfInputConnections (int port) |
| | Get the number of inputs currently connected to a port.
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| int | GetNumberOfInputPorts () |
| | Get the number of input ports used by the algorithm.
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| int | GetNumberOfOutputPorts () |
| | Get the number of output ports provided by the algorithm.
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| vtkDataObject | GetOutputDataObject (int port) |
| | Get the data object that will contain the algorithm output for the given port.
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| vtkAlgorithmOutput | GetOutputPort (int index) |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
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| vtkAlgorithmOutput | GetOutputPort () |
| | Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
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| vtkInformation | GetOutputPortInformation (int port) |
| | Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
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| virtual double | GetProgress () |
| | Set/Get the execution progress of a process object.
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| virtual double | GetProgressMaxValue () |
| | Set/Get the execution progress of a process object.
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| virtual double | GetProgressMinValue () |
| | Set/Get the execution progress of a process object.
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| virtual string | GetProgressText () |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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| virtual int | GetReleaseDataFlag () |
| | Turn release data flag on or off for all output ports.
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| int | GetTotalNumberOfInputConnections () |
| | Get the total number of inputs for this algorithm.
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| int | HasExecutive () |
| | Check whether this algorithm has an assigned executive. This will NOT create a default executive.
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| virtual int | ModifyRequest (vtkInformation request, int when) |
| | This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
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| int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
| | Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
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| void | ReleaseDataFlagOff () |
| | Turn release data flag on or off for all output ports.
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| void | ReleaseDataFlagOn () |
| | Turn release data flag on or off for all output ports.
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| void | RemoveAllInputs () |
| | Remove all the input data.
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| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
| | Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
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| virtual void | SetAbortExecute (int _arg) |
| | Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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| virtual void | SetExecutive (vtkExecutive executive) |
| | Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
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| virtual void | SetInformation (vtkInformation arg0) |
| | Set/Get the information object associated with this algorithm.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
| | Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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| virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
| | String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
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| virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
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| virtual void | SetInputConnection (vtkAlgorithmOutput input) |
| | Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
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| virtual void | SetProgress (double _arg) |
| | Set/Get the execution progress of a process object.
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| void | SetProgressText (string ptext) |
| | Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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| virtual void | SetReleaseDataFlag (int arg0) |
| | Turn release data flag on or off for all output ports.
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| virtual void | Update () |
| | Bring this algorithm's outputs up-to-date.
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| int | UpdateExtentIsEmpty (vtkDataObject output) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
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| int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
| | This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
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| virtual void | UpdateInformation () |
| | Backward compatibility method to invoke UpdateInformation on executive.
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| void | UpdateProgress (double amount) |
| | Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
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| virtual void | UpdateWholeExtent () |
| | Bring this algorithm's outputs up-to-date.
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| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | DebugOff () |
| | Turn debugging output off.
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| virtual void | DebugOn () |
| | Turn debugging output on.
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| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| byte | GetDebug () |
| | Get the value of the debug flag.
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| virtual uint | GetMTime () |
| | Return this object's modified time.
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| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
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| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed.
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| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on.
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| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string.
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| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events.
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| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
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| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly.
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| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
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| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
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| int | GetReferenceCount () |
| | Return the current reference count of this object.
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| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.)
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