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Kitware.VTK.vtkImageFlip Class Reference

vtkImageFlip - This flips an axis of an image. Right becomes left ... More...

Inheritance diagram for Kitware.VTK.vtkImageFlip:
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Collaboration diagram for Kitware.VTK.vtkImageFlip:
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List of all members.

Public Member Functions

 vtkImageFlip (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkImageFlip ()
 *Undocumented Block
virtual void FlipAboutOriginOff ()
 By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.
virtual void FlipAboutOriginOn ()
 By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.
int GetFilteredAxes ()
 Keep the mis-named Axes variations around for compatibility with old scripts. Axis is singular, not plural...
virtual int GetFilteredAxis ()
 Specify which axis will be flipped. This must be an integer between 0 (for x) and 2 (for z). Initial value is 0.
virtual int GetFlipAboutOrigin ()
 By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.
virtual int GetPreserveImageExtent ()
 PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).
override int IsA (string type)
 *Undocumented Block
new vtkImageFlip NewInstance ()
 *Undocumented Block
virtual void PreserveImageExtentOff ()
 PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).
virtual void PreserveImageExtentOn ()
 PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).
void SetFilteredAxes (int axis)
 Keep the mis-named Axes variations around for compatibility with old scripts. Axis is singular, not plural...
virtual void SetFilteredAxis (int _arg)
 Specify which axis will be flipped. This must be an integer between 0 (for x) and 2 (for z). Initial value is 0.
virtual void SetFlipAboutOrigin (int _arg)
 By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.
virtual void SetPreserveImageExtent (int _arg)
 PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).
- Public Member Functions inherited from Kitware.VTK.vtkImageReslice
 vtkImageReslice (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkImageReslice ()
 *Undocumented Block
virtual void AutoCropOutputOff ()
 Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off).
virtual void AutoCropOutputOn ()
 Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off).
virtual void BorderOff ()
 Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on.
virtual void BorderOn ()
 Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on.
virtual int GetAutoCropOutput ()
 Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off).
virtual double[] GetBackgroundColor ()
 Set the background color (for multi-component images).
virtual void GetBackgroundColor (ref double _arg1, ref double _arg2, ref double _arg3, ref double _arg4)
 Set the background color (for multi-component images).
virtual void GetBackgroundColor (IntPtr _arg)
 Set the background color (for multi-component images).
double GetBackgroundLevel ()
 Set background grey level (for single-component images).
virtual int GetBorder ()
 Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on.
virtual vtkImageData GetInformationInput ()
 Set a vtkImageData from which the default Spacing, Origin, and WholeExtent of the output will be copied. The spacing, origin, and extent will be permuted according to the ResliceAxes. Any values set via SetOutputSpacing, SetOutputOrigin, and SetOutputExtent will override these values. By default, the Spacing, Origin, and WholeExtent of the Input are used.
int GetInterpolate ()
 Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods.
virtual int GetInterpolationMode ()
 Set interpolation mode (default: nearest neighbor).
virtual string GetInterpolationModeAsString ()
 Set interpolation mode (default: nearest neighbor).
virtual int GetInterpolationModeMaxValue ()
 Set interpolation mode (default: nearest neighbor).
virtual int GetInterpolationModeMinValue ()
 Set interpolation mode (default: nearest neighbor).
override uint GetMTime ()
 When determining the modified time of the filter, this check the modified time of the transform and matrix.
virtual int GetMirror ()
 Turn on mirror-pad feature (default: Off). This will override the wrap-pad.
virtual int GetOptimization ()
 Turn on and off optimizations (default on, they should only be turned off for testing purposes).
virtual int GetOutputDimensionality ()
 Force the dimensionality of the output to either 1, 2, 3 or 0 (default: 3). If the dimensionality is 2D, then the Z extent of the output is forced to (0,0) and the Z origin of the output is forced to 0.0 (i.e. the output extent is confined to the xy plane). If the dimensionality is 1D, the output extent is confined to the x axis. For 0D, the output extent consists of a single voxel at (0,0,0).
virtual int[] GetOutputExtent ()
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
virtual void GetOutputExtent (ref int _arg1, ref int _arg2, ref int _arg3, ref int _arg4, ref int _arg5, ref int _arg6)
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
virtual void GetOutputExtent (IntPtr _arg)
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
virtual double[] GetOutputOrigin ()
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
virtual void GetOutputOrigin (ref double _arg1, ref double _arg2, ref double _arg3)
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
virtual void GetOutputOrigin (IntPtr _arg)
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
virtual double[] GetOutputSpacing ()
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
virtual void GetOutputSpacing (ref double _arg1, ref double _arg2, ref double _arg3)
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
virtual void GetOutputSpacing (IntPtr _arg)
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
virtual vtkMatrix4x4 GetResliceAxes ()
 This method is used to set up the axes for the output voxels. The output Spacing, Origin, and Extent specify the locations of the voxels within the coordinate system defined by the axes. The ResliceAxes are used most often to permute the data, e.g. to extract ZY or XZ slices of a volume as 2D XY images. <p>The first column of the matrix specifies the x-axis vector (the fourth element must be set to zero), the second column specifies the y-axis, and the third column the z-axis. The fourth column is the origin of the axes (the fourth element must be set to one). <p>An alternative to SetResliceAxes() is to use SetResliceAxesDirectionCosines() to set the directions of the axes and SetResliceAxesOrigin() to set the origin of the axes.
void GetResliceAxesDirectionCosines (IntPtr x, IntPtr y, IntPtr z)
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
void GetResliceAxesDirectionCosines (IntPtr xyz)
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
double[] GetResliceAxesDirectionCosines ()
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
void GetResliceAxesOrigin (IntPtr xyz)
 Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists.
double[] GetResliceAxesOrigin ()
 Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists.
virtual vtkAbstractTransform GetResliceTransform ()
 Set a transform to be applied to the resampling grid that has been defined via the ResliceAxes and the output Origin, Spacing and Extent. Note that applying a transform to the resampling grid (which lies in the output coordinate system) is equivalent to applying the inverse of that transform to the input volume. Nonlinear transforms such as vtkGridTransform and vtkThinPlateSplineTransform can be used here.
vtkImageStencilData GetStencil ()
 Use a stencil to limit the calculations to a specific region of the output. Portions of the output that are 'outside' the stencil will be cleared to the background color.
virtual int GetTransformInputSampling ()
 Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On).
virtual int GetWrap ()
 Turn on wrap-pad feature (default: Off).
void InterpolateOff ()
 Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods.
void InterpolateOn ()
 Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods.
virtual void MirrorOff ()
 Turn on mirror-pad feature (default: Off). This will override the wrap-pad.
virtual void MirrorOn ()
 Turn on mirror-pad feature (default: Off). This will override the wrap-pad.
virtual void OptimizationOff ()
 Turn on and off optimizations (default on, they should only be turned off for testing purposes).
virtual void OptimizationOn ()
 Turn on and off optimizations (default on, they should only be turned off for testing purposes).
virtual void ReportReferences (vtkGarbageCollector arg0)
 Report object referenced by instances of this class.
virtual void SetAutoCropOutput (int _arg)
 Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off).
virtual void SetBackgroundColor (double _arg1, double _arg2, double _arg3, double _arg4)
 Set the background color (for multi-component images).
virtual void SetBackgroundColor (IntPtr _arg)
 Set the background color (for multi-component images).
void SetBackgroundLevel (double v)
 Set background grey level (for single-component images).
virtual void SetBorder (int _arg)
 Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on.
virtual void SetInformationInput (vtkImageData arg0)
 Set a vtkImageData from which the default Spacing, Origin, and WholeExtent of the output will be copied. The spacing, origin, and extent will be permuted according to the ResliceAxes. Any values set via SetOutputSpacing, SetOutputOrigin, and SetOutputExtent will override these values. By default, the Spacing, Origin, and WholeExtent of the Input are used.
void SetInterpolate (int t)
 Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods.
virtual void SetInterpolationMode (int _arg)
 Set interpolation mode (default: nearest neighbor).
void SetInterpolationModeToCubic ()
 Set interpolation mode (default: nearest neighbor).
void SetInterpolationModeToLinear ()
 Set interpolation mode (default: nearest neighbor).
void SetInterpolationModeToNearestNeighbor ()
 Set interpolation mode (default: nearest neighbor).
virtual void SetMirror (int _arg)
 Turn on mirror-pad feature (default: Off). This will override the wrap-pad.
virtual void SetOptimization (int _arg)
 Turn on and off optimizations (default on, they should only be turned off for testing purposes).
virtual void SetOutputDimensionality (int _arg)
 Force the dimensionality of the output to either 1, 2, 3 or 0 (default: 3). If the dimensionality is 2D, then the Z extent of the output is forced to (0,0) and the Z origin of the output is forced to 0.0 (i.e. the output extent is confined to the xy plane). If the dimensionality is 1D, the output extent is confined to the x axis. For 0D, the output extent consists of a single voxel at (0,0,0).
virtual void SetOutputExtent (int a, int b, int c, int d, int e, int f)
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
virtual void SetOutputExtent (IntPtr a)
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
void SetOutputExtentToDefault ()
 Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes.
virtual void SetOutputOrigin (double x, double y, double z)
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
virtual void SetOutputOrigin (IntPtr a)
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
void SetOutputOriginToDefault ()
 Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes.
virtual void SetOutputSpacing (double x, double y, double z)
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
virtual void SetOutputSpacing (IntPtr a)
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
void SetOutputSpacingToDefault ()
 Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes.
virtual void SetResliceAxes (vtkMatrix4x4 arg0)
 This method is used to set up the axes for the output voxels. The output Spacing, Origin, and Extent specify the locations of the voxels within the coordinate system defined by the axes. The ResliceAxes are used most often to permute the data, e.g. to extract ZY or XZ slices of a volume as 2D XY images. <p>The first column of the matrix specifies the x-axis vector (the fourth element must be set to zero), the second column specifies the y-axis, and the third column the z-axis. The fourth column is the origin of the axes (the fourth element must be set to one). <p>An alternative to SetResliceAxes() is to use SetResliceAxesDirectionCosines() to set the directions of the axes and SetResliceAxesOrigin() to set the origin of the axes.
void SetResliceAxesDirectionCosines (double x0, double x1, double x2, double y0, double y1, double y2, double z0, double z1, double z2)
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
void SetResliceAxesDirectionCosines (IntPtr x, IntPtr y, IntPtr z)
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
void SetResliceAxesDirectionCosines (IntPtr xyz)
 Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists.
void SetResliceAxesOrigin (double x, double y, double z)
 Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists.
void SetResliceAxesOrigin (IntPtr xyz)
 Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists.
virtual void SetResliceTransform (vtkAbstractTransform arg0)
 Set a transform to be applied to the resampling grid that has been defined via the ResliceAxes and the output Origin, Spacing and Extent. Note that applying a transform to the resampling grid (which lies in the output coordinate system) is equivalent to applying the inverse of that transform to the input volume. Nonlinear transforms such as vtkGridTransform and vtkThinPlateSplineTransform can be used here.
void SetStencil (vtkImageStencilData stencil)
 Use a stencil to limit the calculations to a specific region of the output. Portions of the output that are 'outside' the stencil will be cleared to the background color.
virtual void SetTransformInputSampling (int _arg)
 Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On).
virtual void SetWrap (int _arg)
 Turn on wrap-pad feature (default: Off).
virtual void TransformInputSamplingOff ()
 Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On).
virtual void TransformInputSamplingOn ()
 Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On).
virtual void WrapOff ()
 Turn on wrap-pad feature (default: Off).
virtual void WrapOn ()
 Turn on wrap-pad feature (default: Off).
- Public Member Functions inherited from Kitware.VTK.vtkThreadedImageAlgorithm
 vtkThreadedImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual int GetNumberOfThreads ()
 Get/Set the number of threads to create when rendering.
virtual int GetNumberOfThreadsMaxValue ()
 Get/Set the number of threads to create when rendering.
virtual int GetNumberOfThreadsMinValue ()
 Get/Set the number of threads to create when rendering.
virtual void SetNumberOfThreads (int _arg)
 Get/Set the number of threads to create when rendering.
virtual int SplitExtent (IntPtr splitExt, IntPtr startExt, int num, int total)
 Putting this here until I merge graphics and imaging streaming.
virtual void ThreadedExecute (vtkImageData inData, vtkImageData outData, IntPtr extent, int threadId)
 also support the old signature
- Public Member Functions inherited from Kitware.VTK.vtkImageAlgorithm
 vtkImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
virtual void AddInput (vtkDataObject arg0)
 Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
virtual void AddInput (int arg0, vtkDataObject arg1)
 Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.
vtkImageData GetImageDataInput (int port)
 this method is not recommended for use, but lots of old style filters use it
vtkDataObject GetInput (int port)
 this method is not recommended for use, but lots of old style filters use it
vtkDataObject GetInput ()
 this method is not recommended for use, but lots of old style filters use it
vtkImageData GetOutput ()
 Get the output data object for a port on this algorithm.
vtkImageData GetOutput (int arg0)
 Get the output data object for a port on this algorithm.
void SetInput (vtkDataObject arg0)
 Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
void SetInput (int arg0, vtkDataObject arg1)
 Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.
virtual void SetOutput (vtkDataObject d)
 Get the output data object for a port on this algorithm.
- Public Member Functions inherited from Kitware.VTK.vtkAlgorithm
 vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkAlgorithm ()
 *Undocumented Block
override void Register (vtkObjectBase o)
 Participate in garbage collection.
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void AddInputConnection (int port, vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual void AddInputConnection (vtkAlgorithmOutput input)
 Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is.
virtual double ComputePriority ()
 Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
void ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual uint GetErrorCode ()
 The error code contains a possible error that occured while reading or writing the file.
vtkExecutive GetExecutive ()
 Get this algorithm's executive. If it has none, a default executive will be created.
virtual vtkInformation GetInformation ()
 Set/Get the information object associated with this algorithm.
vtkInformation GetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm.
vtkAlgorithmOutput GetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port.
vtkDataObject GetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection.
vtkInformation GetInputPortInformation (int port)
 Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port.
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm.
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm.
vtkDataObject GetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port.
vtkAlgorithmOutput GetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkAlgorithmOutput GetOutputPort ()
 Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
vtkInformation GetOutputPortInformation (int port)
 Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
virtual double GetProgress ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMaxValue ()
 Set/Get the execution progress of a process object.
virtual double GetProgressMinValue ()
 Set/Get the execution progress of a process object.
virtual string GetProgressText ()
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports.
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm.
int HasExecutive ()
 Check whether this algorithm has an assigned executive. This will NOT create a default executive.
virtual int ModifyRequest (vtkInformation request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
int ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo)
 Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports.
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports.
void RemoveAllInputs ()
 Remove all the input data.
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput input)
 Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is.
virtual void SetAbortExecute (int _arg)
 Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
virtual void SetExecutive (vtkExecutive executive)
 Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
virtual void SetInformation (vtkInformation arg0)
 Set/Get the information object associated with this algorithm.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, vtkInformation info)
 Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
virtual void SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName)
 String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
virtual void SetInputConnection (int port, vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetInputConnection (vtkAlgorithmOutput input)
 Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection().
virtual void SetProgress (double _arg)
 Set/Get the execution progress of a process object.
void SetProgressText (string ptext)
 Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
virtual void SetReleaseDataFlag (int arg0)
 Turn release data flag on or off for all output ports.
virtual void Update ()
 Bring this algorithm's outputs up-to-date.
int UpdateExtentIsEmpty (vtkDataObject output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
int UpdateExtentIsEmpty (vtkInformation pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
virtual void UpdateInformation ()
 Backward compatibility method to invoke UpdateInformation on executive.
void UpdateProgress (double amount)
 Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date.
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new vtkImageFlip New ()
 *Undocumented Block
static new int IsTypeOf (string type)
 *Undocumented Block
static new vtkImageFlip SafeDownCast (vtkObjectBase o)
 *Undocumented Block

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkImageFlip"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkImageReslice
- Public Attributes inherited from Kitware.VTK.vtkThreadedImageAlgorithm
- Public Attributes inherited from Kitware.VTK.vtkImageAlgorithm
- Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Public Attributes inherited from Kitware.VTK.vtkObject
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "12vtkImageFlip"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkImageReslice
- Static Public Attributes inherited from Kitware.VTK.vtkThreadedImageAlgorithm
- Static Public Attributes inherited from Kitware.VTK.vtkImageAlgorithm
- Static Public Attributes inherited from Kitware.VTK.vtkAlgorithm
- Static Public Attributes inherited from Kitware.VTK.vtkObject
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkImageFlip ()
 Automatically generated type registration mechanics.

Detailed Description

vtkImageFlip - This flips an axis of an image. Right becomes left ...

Description vtkImageFlip will reflect the data along the filtered axis. This filter is actually a thin wrapper around vtkImageReslice.


Constructor & Destructor Documentation

static Kitware.VTK.vtkImageFlip.vtkImageFlip ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkImageFlip.vtkImageFlip ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkImageFlip.vtkImageFlip ( )

*Undocumented Block


Member Function Documentation

override void Kitware.VTK.vtkImageFlip.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkImageReslice.

virtual void Kitware.VTK.vtkImageFlip.FlipAboutOriginOff ( )
virtual

By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.

virtual void Kitware.VTK.vtkImageFlip.FlipAboutOriginOn ( )
virtual

By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.

int Kitware.VTK.vtkImageFlip.GetFilteredAxes ( )

Keep the mis-named Axes variations around for compatibility with old scripts. Axis is singular, not plural...

virtual int Kitware.VTK.vtkImageFlip.GetFilteredAxis ( )
virtual

Specify which axis will be flipped. This must be an integer between 0 (for x) and 2 (for z). Initial value is 0.

virtual int Kitware.VTK.vtkImageFlip.GetFlipAboutOrigin ( )
virtual

By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.

virtual int Kitware.VTK.vtkImageFlip.GetPreserveImageExtent ( )
virtual

PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).

override int Kitware.VTK.vtkImageFlip.IsA ( string  type)
virtual

*Undocumented Block

Reimplemented from Kitware.VTK.vtkImageReslice.

static new int Kitware.VTK.vtkImageFlip.IsTypeOf ( string  type)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkImageReslice.

static new vtkImageFlip Kitware.VTK.vtkImageFlip.New ( )
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkImageReslice.

new vtkImageFlip Kitware.VTK.vtkImageFlip.NewInstance ( )

*Undocumented Block

Reimplemented from Kitware.VTK.vtkImageReslice.

virtual void Kitware.VTK.vtkImageFlip.PreserveImageExtentOff ( )
virtual

PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).

virtual void Kitware.VTK.vtkImageFlip.PreserveImageExtentOn ( )
virtual

PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).

static new vtkImageFlip Kitware.VTK.vtkImageFlip.SafeDownCast ( vtkObjectBase  o)
static

*Undocumented Block

Reimplemented from Kitware.VTK.vtkImageReslice.

Here is the call graph for this function:

void Kitware.VTK.vtkImageFlip.SetFilteredAxes ( int  axis)

Keep the mis-named Axes variations around for compatibility with old scripts. Axis is singular, not plural...

virtual void Kitware.VTK.vtkImageFlip.SetFilteredAxis ( int  _arg)
virtual

Specify which axis will be flipped. This must be an integer between 0 (for x) and 2 (for z). Initial value is 0.

virtual void Kitware.VTK.vtkImageFlip.SetFlipAboutOrigin ( int  _arg)
virtual

By default the image will be flipped about its center, and the Origin, Spacing and Extent of the output will be identical to the input. However, if you have a coordinate system associated with the image and you want to use the flip to convert +ve values along one axis to -ve values (and vice versa) then you actually want to flip the image about coordinate (0,0,0) instead of about the center of the image. This method will adjust the Origin of the output such that the flip occurs about (0,0,0). Note that this method only changes the Origin (and hence the coordinate system) the output data: the actual pixel values are the same whether or not this method is used. Also note that the Origin in this method name refers to (0,0,0) in the coordinate system associated with the image, it does not refer to the Origin ivar that is associated with a vtkImageData.

virtual void Kitware.VTK.vtkImageFlip.SetPreserveImageExtent ( int  _arg)
virtual

PreserveImageExtentOff wasn't covered by test scripts and its implementation was broken. It is deprecated now and it has no effect (i.e. the ImageExtent is always preserved).


Member Data Documentation

new readonly string Kitware.VTK.vtkImageFlip.MRClassNameKey = "12vtkImageFlip"
static

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkImageReslice.

new const string Kitware.VTK.vtkImageFlip.MRFullTypeName = "Kitware.VTK.vtkImageFlip"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkImageReslice.


The documentation for this class was generated from the following file: