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ActiViz .NET
5.8.0
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vtkGLSLShader - GLSL Shader More...
Public Member Functions | |
| vtkGLSLShader (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
| Automatically generated constructor - called from generated code. DO NOT call directly. | |
| vtkGLSLShader () | |
| *Undocumented Block | |
| override int | Compile () |
| Called to compile the shader code. The subclasses must only compile the code in this method. Returns if the compile was successful. Subclasses should compile the code only if it was not already compiled. | |
| uint | GetHandle () |
| The vtkGLSLShaderProgram needs the shader handle for attaching. | |
| virtual uint | GetProgram () |
| The Shader needs the id of the ShaderProgram to obtain uniform variable locations. This is set by vtkGLSLShaderProgram. | |
| override int | IsA (string type) |
| *Undocumented Block | |
| new vtkGLSLShader | NewInstance () |
| *Undocumented Block | |
| override void | ReleaseGraphicsResources (vtkWindow arg0) |
| Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. | |
| virtual void | SetProgram (uint _arg) |
| The Shader needs the id of the ShaderProgram to obtain uniform variable locations. This is set by vtkGLSLShaderProgram. | |
Public Member Functions inherited from Kitware.VTK.vtkShader | |
| vtkShader (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
| Automatically generated constructor - called from generated code. DO NOT call directly. | |
| void | AddShaderVariable (string name, int num_of_elements, IntPtr values) |
| Methods to add shader variables to this shader. The shader variable type must match with that declared in the Material xml, otherwise, the variable is not made available to the shader. | |
| virtual void | Bind () |
| In this method the shader can enable/bind itself. This is applicable only to Cg, since in GLSL, individual shaders in a program can't be enabled/bound. | |
| int | GetScope () |
| Returns the scope of the shader i.e. if it's a vertex or fragment shader. (vtkXMLShader::SCOPE_VERTEX or vtkXMLShader::SCOPE_FRAGMENT). | |
| int | GetShaderVariable (string name, IntPtr values) |
| Methods to get the value of shader variables with the given name. Values must be at least the size of the shader variable (obtained by GetShaderVariableSize(). Returns if the operation was successful. | |
| int | GetShaderVariableSize (string name) |
| Get number of elements in a Shader variable. Return 0 if failed to find the shader variable. | |
| int | GetShaderVariableType (string name) |
| Returns the type of a Shader variable with the given name. Return 0 on error. | |
| virtual vtkXMLShader | GetXMLShader () |
| Get/Set the XMLShader representation for this shader. A shader is not valid without a XMLShader. | |
| int | HasShaderVariable (string name) |
| Indicates if a variable by the given name exists. | |
| virtual void | PassShaderVariables (vtkActor actor, vtkRenderer ren) |
| Called to pass VTK actor/property/light values and other Shader variables over to the shader. This is called by the ShaderProgram during each render. | |
| void | SetXMLShader (vtkXMLShader arg0) |
| Get/Set the XMLShader representation for this shader. A shader is not valid without a XMLShader. | |
| virtual void | Unbind () |
| Called to unbind the shader. As with Bind(), this is only applicable to Cg. | |
Public Member Functions inherited from Kitware.VTK.vtkObject | |
| vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
| Automatically generated constructor - called from generated code. DO NOT call directly. | |
| vtkObject () | |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| virtual void | DebugOff () |
| Turn debugging output off. | |
| virtual void | DebugOn () |
| Turn debugging output on. | |
| vtkCommand | GetCommand (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| byte | GetDebug () |
| Get the value of the debug flag. | |
| virtual uint | GetMTime () |
| Return this object's modified time. | |
| int | HasObserver (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | HasObserver (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | HasObserver (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | HasObserver (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | InvokeEvent (uint arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | InvokeEvent (string arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | InvokeEvent (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| int | InvokeEvent (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| virtual void | Modified () |
| Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. | |
| void | RemoveAllObservers () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObserver (vtkCommand arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObserver (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObservers (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObservers (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | RemoveObservers (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| void | SetDebug (byte debugFlag) |
| Set the value of the debug flag. A non-zero value turns debugging on. | |
| override string | ToString () |
| Returns the result of calling vtkObject::Print as a C# string. | |
| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| Generic signature for all vtkObject events. | |
| void | RemoveAllHandlersForAllEvents () |
| Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... | |
Public Member Functions inherited from Kitware.VTK.vtkObjectBase | |
| vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
| Automatically generated constructor - called from generated code. DO NOT call directly. | |
| vtkObjectBase () | |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| virtual void | Register (vtkObjectBase o) |
| Increase the reference count (mark as used by another object). | |
| virtual void | FastDelete () |
| Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. | |
| string | GetClassName () |
| Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. | |
| int | GetReferenceCount () |
| Return the current reference count of this object. | |
| void | SetReferenceCount (int arg0) |
| Sets the reference count. (This is very dangerous, use with care.) | |
Static Public Member Functions | |
| static new vtkGLSLShader | New () |
| *Undocumented Block | |
| static new int | IsTypeOf (string type) |
| *Undocumented Block | |
| static new vtkGLSLShader | SafeDownCast (vtkObjectBase o) |
| *Undocumented Block | |
Public Attributes | |
| new const string | MRFullTypeName = "Kitware.VTK.vtkGLSLShader" |
| Automatically generated type registration mechanics. | |
Public Attributes inherited from Kitware.VTK.vtkShader | |
Public Attributes inherited from Kitware.VTK.vtkObject | |
Public Attributes inherited from Kitware.VTK.vtkObjectBase | |
Public Attributes inherited from Kitware.VTK.WrappedObject | |
| const string | vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so" |
| Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable. | |
| const string | vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so" |
| Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable. | |
| const string | vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so" |
| Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable. | |
| const string | vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so" |
| Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable. | |
| const string | vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so" |
| Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable. | |
| const string | vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so" |
| Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable. | |
| const string | vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so" |
| Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable. | |
| const string | vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so" |
| Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable. | |
| const string | vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so" |
| Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable. | |
| const string | vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so" |
| Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable. | |
| const string | vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so" |
| Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable. | |
| const string | vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so" |
| Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable. | |
| const string | vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so" |
| Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable. | |
| const string | vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so" |
| Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable. | |
| const string | vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so" |
| Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable. | |
Static Public Attributes | |
| static new readonly string | MRClassNameKey = "13vtkGLSLShader" |
| Automatically generated type registration mechanics. | |
Static Public Attributes inherited from Kitware.VTK.vtkShader | |
Static Public Attributes inherited from Kitware.VTK.vtkObject | |
Static Public Attributes inherited from Kitware.VTK.vtkObjectBase | |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
| Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Static Private Member Functions | |
| static | vtkGLSLShader () |
| Automatically generated type registration mechanics. | |
vtkGLSLShader - GLSL Shader
Description vtkGLSLShader is a concrete class that creates and compiles hardware shaders written in the OpenGL Shadering Language (GLSL, OpenGL2.0). While step linking a vertex and a fragment shader is performed by vtkGLSLShaderProgram, all shader parameters are initialized in this class.
.Section vtkOpenGLExtensionManager All OpenGL calls are made through vtkOpenGLExtensionManager.
.Section Supported Basic Shader Types:
Scalar Types uniform float uniform int uniform int – boolean scalar not yet tested
Vector Types: uniform vec{2|3|4} uniform ivec{2|3|4} uniform bvec{2|3|4} – boolean vector not yet tested
Matrix Types: uniform mat{2|3|4}
Texture Samplers: sample1D – Not yet implemented in this cless. sample2D – Not yet implemented in this class. sample3D – Not yet implemented in this class. sampler1DShadow – Not yet implemented in this class. sampler1DShadow – Not yet implemented in this class.
User-Defined structures: uniform struct NOTE: these must be defined and declared outside of the 'main' shader function.
Thanks Shader support in VTK includes key contributions by Gary Templet at Sandia National Labs.
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staticprivate |
Automatically generated type registration mechanics.
| Kitware.VTK.vtkGLSLShader.vtkGLSLShader | ( | IntPtr | rawCppThis, |
| bool | callDisposalMethod, | ||
| bool | strong | ||
| ) |
Automatically generated constructor - called from generated code. DO NOT call directly.
| Kitware.VTK.vtkGLSLShader.vtkGLSLShader | ( | ) |
*Undocumented Block
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virtual |
Called to compile the shader code. The subclasses must only compile the code in this method. Returns if the compile was successful. Subclasses should compile the code only if it was not already compiled.
Reimplemented from Kitware.VTK.vtkShader.
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protected |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkShader.
| uint Kitware.VTK.vtkGLSLShader.GetHandle | ( | ) |
The vtkGLSLShaderProgram needs the shader handle for attaching.
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virtual |
The Shader needs the id of the ShaderProgram to obtain uniform variable locations. This is set by vtkGLSLShaderProgram.
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virtual |
*Undocumented Block
Reimplemented from Kitware.VTK.vtkShader.
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static |
*Undocumented Block
Reimplemented from Kitware.VTK.vtkShader.
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static |
*Undocumented Block
Reimplemented from Kitware.VTK.vtkObject.
| new vtkGLSLShader Kitware.VTK.vtkGLSLShader.NewInstance | ( | ) |
*Undocumented Block
Reimplemented from Kitware.VTK.vtkShader.
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virtual |
Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from Kitware.VTK.vtkShader.
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static |
*Undocumented Block
Reimplemented from Kitware.VTK.vtkShader.
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virtual |
The Shader needs the id of the ShaderProgram to obtain uniform variable locations. This is set by vtkGLSLShaderProgram.
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static |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkShader.
| new const string Kitware.VTK.vtkGLSLShader.MRFullTypeName = "Kitware.VTK.vtkGLSLShader" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkShader.
1.8.1